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Jacket
#3
Moves


Wooden Baseball Bat (600) -
[Image: Breakaway_Balsa_Baseball_Bat_large.jpg?v=1460419252]

Weighing in at 4 pounds (1.4 kg), Length is 42 inches (1066.8 mm), Width is about 2.75 inches (69.85 mm). Swing speed for jacket is at a moderate speed to at least be harmful on impact. The swinging range is around at 2.5 meters (8 ft). This can serve a brutal blows if swung hard enough by focusing on the target for 7 seconds and can be tiring if the bat keeps swinging repeatedly at moderate speed as if hitting a baseball.

Silenced Mac 10 (300) -

[Image: Ingram-mac10_new.jpg]

A Mac 10 that comes with a silencer and extended clip that holds up about 30 rounds. The gun can shoot from short to medium range due to it being a SMG and silenced. It will take about 3.22 seconds to empty a full mag on full auto. Reload takes around 4.3 seconds on a fresh new clip. Sometimes the weapon will be used while Jacket is holding his melee in the other. Weapon does not have any alternate firing mode and remains on full auto.

Ithaca 37 Stakeout: (300)
[Image: Stakeout-1-.jpg]

A shotgun that has the capacity to hold four twelve gauge shots. Jacket carries 12 shots on hand and when he depletes ammo, it will take one minute to summon the complete number of rounds. The pellets fired can reach up to 20 yards. They spread in an outwards cone with a spread of 4 feet at max distance and can hit multiple targets as a result. However, because of the spread the damage greatly decreases with distance as fewer pellets hit. It is most effective at close ranges where all pellets can hit a single target which will take massive damage, depending on stats of course. Each round that is fired, it is required for a pump action so that the fresh buckshot can enter the chamber which will take one second between shots. Each gauge will be reloaded individually which takes at least one second and needs concentration. The gun can fire at any number of rounds that's been reloaded rather requiring than a complete reload. For example, Jacket reloads the shotgun with two shells then begins to shoot. A full reload will take 4 x 1 seconds. Thanks to the pistol grip it can be held, shot and even pumped with one hand, leaving the other free to do other things. This move will not be used with others. For example, Jacket fires the shotgun while holding it in one hand then switches the weapon to the other that clutches it by the pump. His hand jerks the pump up and down in a single motion that causes the new shell to enter the chamber.

Fire Axe: (300)
[Image: wep_render_axe.png]
A melee weapon that weighs at 6lbs and the length is 36 inches which includes the handle and head. It's a sharp weapon that can cut. Swinging range is at 9 feet. This weapon will require two hands to use due to the weight and being successful with a complete swinging motion.

Dual-Wield Desert Eagles (300):
[Image: 2vam8a8.jpg]
These weapons here is high powered handguns that use .357 Magnum cartridges that hold up to eight bullets.  While using both guns, they are effective up to 218 yards. They are useful for close quarter combat but dual-wielding the guns can be difficult to shoot for long range targets. Jacket has the ability to extend his arms out on his left and right side to provide covering fire for both of his sides. He has another ability to summon just one gun to use if he wanted to focus on accurate shots. This is a semi-automatic based weapon so he has the ability to fire the weapon at a fast or slow rate. It takes 2.10 seconds to reload just one clip in a gun. For dual-wield, it takes 4.20 seconds to reload both guns.

KA-BAR Knife (600):
[Image: 1217_h_lg.png]
A combat knife that Jacket was used of using when he was in the Spec-Ops. The length of the weapon is 11.875 inches and weighs 0.7 pounds. When slashing, Jacket can reach up to 3 feet. He also has the ability to throw this knife but there's only one knife he carries.  Jacket can switch back and forth for which hand he would prefer to use this weapon during combat.

M16A2 (900):
[Image: 5555b5ba7f0f1b051776a6d4bd34a270.jpg]
This here is a rifle that Jacket prefers to use and is the most familiar with. The kind of bullets that the M16 holds is 5.56×45mm NATO rounds in a thirty capacity magazine. For the maximum range, bullets reach up to 601 yards. There are modes that the gun can switch to such as semi-automatic, burst mode, and full-automatic. On burst mode, three bullets fire out of the gun when the trigger is pulled each time. How the fire rate is on semi-auto, Jacket takes a second to pull the trigger on each shot. On Burst, it takes two seconds to pull the trigger on each series of three bullets. This helps for bullets to hit targets accurately for medium range. How long it takes to empty a clip when continuing to fire on full automatic is at 5.10 seconds. On semi-automatic and burst mode, depends how fast Jacket fires his gun. Once the clip is empty, it takes about 6.5 seconds to reload and insert a new magazine.

Katana (300):
[Image: w6266_2.jpg]
A Japanese sword that Jacket uses to slice through mafia members efficiently. The length of the weapon is forty inches long and the blade is made of carbon steel. This Katana weighs at 3.0 pounds and the swinging range is 7.7 feet. Jacket is able to swing this sword single-handly or can use both hands for better attacks and blocks.

Fodder

Richard Mask (Default)
[Image: latest?cb=20150310222805]

Power Ups

Tier 1 Power Up: (1000)
Rasmus Mask
[Image: 768?cb=20150311041030]
ATK: +2
DEF: +1
SPD: N/A
TEC: +2

Tier 1 Power Up: (1000)
Tony Mask
[Image: 768?cb=20150311040943]
ATK: +2
DEF: +1
SPD: +2
TEC: N/A

Tier 1 Power Up: (1000)
Aubrey Mask
[Image: latest?cb=20150310223858]
ATK: +1
DEF: +2
SPD: N/A
TEC: +2

Tier 2 Power Up (1500):
Dennis Mask
[Image: 600?cb=20150311042539]
ATK: +3
DEF: +3
SPD: +2
TEC: +2

Tier 2 Power Up (1500):
Graham Mask
[Image: 480?cb=20150311042604]
ATK: +3
DEF: +2
SPD: +3
TEC: +2
[Image: 67857178B013071EE183FE5B7C3D87F4438C6BB8]
[Image: westside.png] 


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Jacket - by Jacket - 01-13-2017, 11:50 PM

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