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![[Image: Imperial.png]](http://omniverse-rpg.com/images/badges/Factions/Imperial.png)
![[Image: Major-Insignia.png]](http://www.cytokineindustries.com/chevereto/images/2018/06/23/Major-Insignia.png)
Omniverse Information
Age: 38 (Physically 22)
Force Orientation: Dark Side
Bloodline: Dathomir Human Genome
Father & Mother: Unknown & Ephemera
Marital Status: Relationship with Nova
Temperament: Focused, Pointed, Aggressive, Dependable
Advanced Information:
Imperial Rank: Major
Military Role: ARC Trooper Leader - 13th Legion, 1st Battalion, Easy Company
Combat Classification: Imperial Conditioned Nightsister
Combat Style: Form VII - Juyo [Lightsaber] -- Marksman [Pistol and Rifle]
Combat Disadvantages: Underverse PTSD Leading to Rash Actions
Situational Strengths: Problem Solving; Analytical Thinking; Offensive Strategy; Highly Educated
Situational Disadvantages: Defense Strategy
Force Orientation: Dark Side
Bloodline: Dathomir Human Genome
Father & Mother: Unknown & Ephemera
Marital Status: Relationship with Nova
Temperament: Focused, Pointed, Aggressive, Dependable
Advanced Information:
Imperial Rank: Major
Military Role: ARC Trooper Leader - 13th Legion, 1st Battalion, Easy Company
Combat Classification: Imperial Conditioned Nightsister
Combat Style: Form VII - Juyo [Lightsaber] -- Marksman [Pistol and Rifle]
Combat Disadvantages: Underverse PTSD Leading to Rash Actions
Situational Strengths: Problem Solving; Analytical Thinking; Offensive Strategy; Highly Educated
Situational Disadvantages: Defense Strategy
Imperial Awards:
Imperial Cross awarded for heroism and bravery during Tier 2 Operation
![[Image: phys.png]](http://epiqz.com/omni/profile/joe/phys.png)
![[Image: ApMz6je.jpg]](http://i.imgur.com/ApMz6je.jpg)
Trixie is a complex individual; she is a natural born soldier and highly skilled swordswoman. There are two distinct parts to her personality. She behaves brazenly and without a care in the world of what people think about her. This indirectly helps to hide her deep well of intelligence and the inner workings of her mind. It's a poker face so to say. On the surface she's outgoing and outspoken, but if pushed she has a wicked temper and a darker face to show you. She has little remorse for combat and thrives in the chaos and destruction of an open war-zone, however, she has no idea why. Beatrix shares a portion of the ruthlessness and bloodthirsty tendencies of her alter ego while in combat, but unlike her previous incarnation, she isn't without a little compassion. Her analytical mind is capable of on the fly tactical calls and decisions which become invaluable in battle. In her downtime, Trixie is usually reading a book or browsing the data-verse for things to read. When not wearing her armor Beatrix is usually seen wearing whatever she finds comfortable. Her basic off-duty get-up is a skin tight leather jumpsuit with Imperial military markings on each arm and her rank by the collar. While she may not have the Darksaber and her Military Rifle with her all the time she does carry her pistol wherever she goes. Since escaping the Underverse, Trixie is more distrusting of the people around her. She has been permanently marked with a symbol from Diablo that is located under her left breast along her ribs. It is normally hidden from sight, but when it is needed to be seen the tattoo sears itself into sight which is an incredibly painful process. Due to recent events the tattoo has been upgraded to contain two sets of horns; marking Trixie as a Herald of Chaos and above the newly formed recruits.
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Trixie's Armor
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Trixie's armor was custom made for her body and her measurements. Weighing about 70 pounds it was designed for reconnaissance and offensive combat operations. Because it isn't considered a heavy class of armor it has decent stopping power for incoming weapons fire and relatively good melee protection. The helmet contains optical sensors that sharpen her field of vision and provide heads up and tactical displays. A built-in terminal allows Trixie to connect her communicator to the armors sensory array and use the helmet for in-the-field communication. The set of armor comes standard issue with a utility belt and assault harness for storage of extra weapon ammunition, weapon holsters, and a special clip for her lightsaber. A mount on her right forearm allows her to position the Darksaber for use on her arm if she desires. Trixie also keeps an assault backpack that is tightly strapped to her back with a set of data-pads for hacking doors, a flare gun for emergencies, and an emergency first aid kit with rations and fresh water. Unlike her commanding officer Trixie is force sensitive so she dons a thick black cloak around herself when wearing her armor. Having altered the antennae on her helmet she can also raise the hood of her cloak giving her an imposing Sith Lord appearance.
Vehicles
None
Weapons
A very old red bladed lightsaber, this one is an original of Darth Zulenka's during her re-deployment during the Hyperspace Wars as a Sith. The blade is about four feet long and a searing color of red that is nearly blinding. Assembled with ancient crystals found on Korriban the blade reacts violently when ignited and when making contact with things. Like a typical lightsaber it is capable of cutting through most things with ease, but runs into resistance when matched with vibro-blades, cortosis weave, or weapons of Prime creation. This saber is extremely strong in the Dark Side of the Force and contains hidden memories of Darth Zulenka that are only reachable by Marka Ragnos. Because of this, at certain times, Trixie can hear the whispers and echoes of the people her alter ego had killed calling to her from the Force.
The Darksaber:
An ancient incarnation of the lightsaber, the Darksaber is a unique weapon that produces a flat, black-colored blade of plasma. Thin and curved to a point, a shape with more similarities to a metal sword than contemporary lightsabers, the Darksaber's black blade is a meter in length and appears to draw in the very light and color around it like a black hole. This effect left the Darksaber with a faint aura of white light around the edges of its blade and makes looking at it for an extended period uncomfortable. The hilt of the Darksaber is thin and rectangular, and long enough to be grasped with two hands. It features an angled cross-guard as well as a serrated blade emitter. When the Darksaber's blade is activated by pressing its activation stud, the hum and pitch of the blade are notably higher than contemporary lightsabers, and the blade gives off a sound like a whistle when it was swung through the air. When the Darksaber comes into contact with another object or an opposing lightsaber, the blade screeches, and the white outer aura that surrounds the black core of the blade crackles.
Czerka Arms Mk1 Energy Pistol:
The first in a long line of self-sustained energy pistols created by Czerka. This particular model served as a test dummy which led to the mass produced version. The Mk2. Czerka Arms, seeing an opportunity to make money, offered these pistols on the black market to any buyer after they had obtained all relevant data from them. The Mk1 was the first snub-nosed concealable pistol that was powered by a self-sustaining fusion battery core. Maintenance and core replacement were as easy as removing a few screws and sliding the battery out and putting a new battery in. What stopped Czerka Arms from putting this weapon to mass production was that even though it was highly accurate, it only held four shots before the weapon needed to rebuild its energy charge. One shot could be fired every three seconds with the weapon needing a full twelve seconds to fully charge itself. Four yellow status lights on the grip notified the user of how many shots it had. Making up for the lack of capable shots was the weapons power. It packed a considerable harder punch than pistols in the same class and had better stopping power and penetration. Features that were eventually adjusted and improved upon with the Mk2. Even today the Mk1 still hits harder than most pistols in its class.
BlasTech Industries IR-1 Falcon:
The replacement standard issue assault rifle for the 13th Stormtrooper Legion under Colonel Skleros. Capable of rapid fire at 700 rounds per minute with sustained fire, the plasma bolts travel at 2,500 feet per second and are as large as a 5.56mm round. It features a 60-round magazine, takes about three seconds to reload when emptied, and Trixie can hold up to 18 magazines at a time, depending on the gear she is wearing or if she’s in full pack or not. It is accurate up to 550 meters for single targets and 740 meters for area targets. During use every 20 shots generate sufficient charge to automatically discharge a larger 40mm plasma projectile from the under-barrel energy launcher. This secondary shot is a byproduct of the ammunition instability and vents excess plasma in the form of an extra shot.
Combat Exoskeleton "Tallgeese":
ATK: 4 DEF: 3 SPD: 3 TEC: 6
A gift given to Trixie by Sia from her personal collection of lost or stolen artifacts, the Exosuit itself is manifested in the shape of a square backpack that fits snugly to the small of Beatrix's back when attached to her ARC Trooper armor. The backpack contains two large vials of liquid Omnilium controlled by a highly advanced combat microprocessor codenamed Tallgeese. When activated the Omnilium 'tanks' purge from four vents located on the top and bottom of the pack releasing the stored OM. The microprocessor seizes control and forms the exoskeleton out of the raw Omnilium on top of whatever Trixie is currently wearing. While inside the Exoskeleton, Trixie has access to the Tallgeese Integrated HUD. This advanced system provides her with communications, information databanks, data verse access, and target tracking systems to keep her apprised of everything on the battlefield. While the armor isn't indestructible it is self-healing; the Tallgeese microprocessor has access to regenerative nanobots that keep the armor in functioning condition within reason. If too much damage is taken, and the system cannot keep up with the repair process, it becomes overloaded and shuts down.
Force Abilities
Consume Essence:
The very ability that made Darth Zulenka the vicious war criminal everyone feared. The Sith Mistress could feed on the very fear and power that made every opponent who they were. However having being ripped from an alternate time line Consume Essence has been considerably weakened. Instead of outright melting the target into a puddle of red liquid the effects have been drastically reduced. The user's eyes glow red like that of a dying star. Grasping the target by the throat the user electrifies their hand with black force-lightning that electrocutes the victim over a period of two seconds. This ability is only effective in close combat and is not normally lethal, but can be used to finish off mortally wounded foes.
The Way of Lightning - Closed Fist:
Lightning is a powerful and devious ally to call upon. Much different than your typical force lightning this ability gives the user unprecedented control over force generated electricity. The Way of Lightning is a series of techniques that the ancient Sith slaves were taught by their Rakatan masters. Instead of generating ambient lightning outward from the finger tips like Dark Jedi became accustomed to doing centuries later, The Way of Lightning uses Dark Side Energy to empower and supercharge the natural electric current in one's own body. The result is a more stable and powerful flow of electricity. The Closed Fist is the final technique taught and the most taxing. Lightning begins from the elbow and freely arcs around the user's forearm before gathering at the fist. Slow to charge and rather powerful, the Closed Fist form allows the user to fire a single and very large bolt of lightning at medium to long range with deadly precision. The force of the blast pushes back hard on the user's arm. The Closed Fist form is hard on the body and if used repeatedly can result in physical burns on the chosen conduit arm.
Close Quarters Shielding:
Close Quarters Shielding or CQS is an ability that Trixie developed in the Underverse to counter and deflect attacks in the absence of her light-saber. Using her thorough and extensive knowledge of the force Trixie can generate a small invisible barrier that coalesces around her hands. By pointing her open palm towards the attack or incoming projectile she wishes to defend against the densely clustered force energy around her hands can halt or divert melee and ranged attacks. The shield can only take one hit before the ambient force dissipates and needs to be re-summoned, which forces Trixie to recoil her arm and push forward with an open palm once again. While melee attacks can be abruptly stopped just short of her chosen hand, caught in the suspended force energy, ranged projectiles and attacks are disintegrated or diverted away. It can be used in relatively quick succession allowing her to block multiple attacks in a row, but requires a moderate amount of concentration and energy. Extended use would drain Trixie’s stamina rather fast if all she did was defend in a hand to hand fight.
Crush:
Trixie does not how or why she regained her extensive use of the force while in the Underverse, but she's not about to complain about it. As she progresses further in the Omniverse her body remembers more of the strength it had in the original timeline where Darth Zulenka could melt entire battalions and crush armored transports with relative ease. Crush does just what it says, however, it's been toned down quite a bit. Trixie has the ability to target a specific part of a Primes body, an item, or a small structure and apply crushing force to it. The ability is usually initiated with a clenched fist to simulate the act of crushing the target. Crush is cast and, after a period of 4 seconds, immense crushing force is applied to the target. The drain on Crush is substantial and if used in quick succession would rapidly drain Trixie of the stamina to fight. It can certainly be done, but it's going to leave her at a disadvantage for a while.
Succumb to Abeloth:
ATK: 10 DEF: 4 SPD: 4 TEC: 4
Abeloth, also known as the Bringer of Chaos and Beloved Queen of the Stars, was a being very powerful in the dark side of the Force and the light side of the Force. She had no equal in power and only with the combined effort of the Jedi and Sith were they able to beat her into submission. Being a pawn of both Diablo and Palpatine has worn on the Beatrix's psyche. The voices of Abeloth whisper to her through the force and during moments of extreme duress or severe anger the Sith Mistress snaps and the two sides of the force that violently clash within the universe find balance within her body. Through this union of Dark Side and Light Side, Trixie taps into the wealth of power that Abeloth had at her control and becomes the Queen of the Stars. Her irises become bright red, a huge change from their usual green color. Beatrix will only answer to "Queen of the Stars" while in this form and believes herself to be Abeloth reincarnated. While controlled by Abeloth her personality becomes much more aggressive, preferring ruthless scorched earth tactics to anything else.
Super Moves
Essence Purge: [Tier 2 - Offense]
In the prime of her power just before being called into the Omniverse, Darth Zulenka was a swirling hurricane of negative force energy. By forcing a large amount of dark side energy into her target she could cause the person to be purged from existence in a violent display of lightning and black energy that resulted in the target being ripped apart and dissolved. In the Omniverse this is not possible as the laws of the verse are not the same. By creating a baseball-sized orb of Omnilium surrounded by crackling black and red lightning, Trixie slams the orb into the chest of her target with an open palm. The Omnilium is absorbed into the enemy Prime or Secondary where it attempts to corrupt and purge the target of their life force. As the target rejects the foreign Omnilium the damage is inflicted and pain is induced via the infused lightning. After about four seconds the ball of Omnilium exits opposite from where it entered and explodes into a harmless display of light.
Dark Side Shielding: [Tier 2 - Defense]
While in the Underverse Trixie regained the majority of her force abilities. One in particular was Close Quarters Shielding; it would go on to be invaluable in her fight against Quartermaster Jorgan. Dark Side Shielding is a response to a greater need and is a more taxing and stationary version of it. By focusing a large quantity of force energy in the direction of her outstretched hand the Sith Warrior can put up an effective two foot wide shield that stops cold whatever is heading her way. Because of the large amount of dark side energy required to perform such a task the move is very draining and leaves the Mistress winded every time. Her visage changes as the shield forms. Spiderweb black lines immediately form on her face along her veins and her eyes turn black as deep space. She bellows out with a force powered scream that effectively changes her voice to sound similar to a banshee, extending an open palm in the direction she's defending to trigger the attack. The shield is always positioned at the end of her extended hand and in the shape of a circle.



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