04-12-2015, 07:11 PM
(This post was last modified: 07-29-2017, 04:43 AM by Shay Cormac.)
Physical Description/Appearance
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![[Image: ACRG_Shay_Unhooded.png]](http://img1.wikia.nocookie.net/__cb20140901183927/assassinscreed/images/1/18/ACRG_Shay_Unhooded.png)
Standing at about 5'8-6'0 feet tall, Shay Cormac strides a generally well toned built body, earned by his various long-lasting training sessions throughout his life. Always standing and walking straight, Shay is never afraid to show his face, only ever covering it up when using his gas mask to prevent smoke and other gasses from entering his body, however quickly taking it off whenever the chance. With somewhat long black hair, it's easy for him to tie it back in a short pony-tail to keep it out of his way while moving around, showing off the scar on his right eye. His outfit is a custom-tailored black and red Templar uniform with a washed out yellow undershirt, all held together by a Templar waist sash, complete with buttoned cuffs and leather gloves, each clothing sporting multiple elegant designs, including a couple Templar insignias, Yggdrasil, Celtic knots, and triquetras.
Personality
Although seemingly cold and distant at first glance, Shay is surprisingly caring and compassionate, always believing to do what's right for the greater good, no matter the cost. Even in dire situations, Shay can find the time to mess around with his comrades, making playful and teasing remarks. Despite this, Shay knows when to get serious, mostly in conflict with his enemies, staying focused and persistent on completing his objective no matter what.Statistics
ATK: 2
Being a former Assassin and now high ranking Templar, Shay's bound to hit harder than the average citizen.
DEF: 3
Shay is one of the extremely few in Assassin's Creed canon to survive successful assassination attempts, and the only one to ever survive multiple. Not only that, but he's able to quickly get back on his feet after tanking musket shots, swords, knives, and various other weapons.
SPD: 2
As a result of his Assassin training, Shay has become quite the agile individual, being able to scale small buildings in mere seconds with ease.
TEC: 3
With feats such as overthrowing an entire Assassin Brotherhood, being able to take on several enemies solo, destroying and sinking 3 legendary ships at sea, invading and capturing multiple French forts and Assassin gang bases, it takes a lot of skill to accomplish them all. Thankfully, Shay has more than enough of that skill.
Special Moves
Sword and Dagger - 300 OM (requires Physical Strength)
A dual wield sword and dagger combination. Shay's moderately lightweight Bastard sword and small dagger allows for easy and swift combos. Very good for one on one encounters.
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[/spoiler]Improved Air Rifle and Grenade Launcher - 900 OM (requires Ranged Proficiency, Area Attack Proficiency, and Debuff Proficiency)
Stolen as a package for Templar Lawrence Washington from a British ship, the single-shot air rifle allows for 40 meter distance Sleep darts to be fired, putting them to sleep for 8 seconds by default, although Primes with greater defenses can easily resist this effect entirely. Enemies with higher defenses are more able to resist this effect the higher their stat. points are. 2 second reloads must take place before firing off another shot. While aiming, Shay's movement speed is greatly reduced.
Attached to his air rifle, Shay can take aim to fire a high explosive grenade with his Grenade Launcher prototype handed to him by Benjamin Franklin. Only able to arc at a distance of 10 meters. Shrapnel grenades are high damaging explosive shots that reach outwards at a 3 meter radius. Shay can load one grenade in the launcher at a time before a 4 second reload needs to take place.
Even though this weapon favors dart-based projectiles, that doesn't mean Shay can't use it as your average musket. Putting a simple musket-shot in the chamber, Shay stops in place and takes careful aim for about 3 seconds, before being able to fire off a potentially high-damaging bullet at about 50 meters away. After firing, a 6 second reload must take place. Extremely useful for hitting targets at a distance stealthily or taking out two to four enemies close together.
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[/spoiler]Hidden Blade - 300 OM (requires Physical Strength)
No Assassin, even a turncoat one, is complete without their set pair of Hidden Blades. Acquired during his time serving for the Assassin Brotherhood, Shay's trusty dual ring-pulley system Hidden Blades are simply two knives he is able to pull from his wrist, and as the name implies, hidden under the cuffs and gloves of his outfit. Although a weaker short pair of knives, they are noticeably faster than Shay's Sword and Dagger combination. Nifty for stealth ambushes.
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[/spoiler]Dual Flintlock Pistols - 300 OM (requires Ranged Proficiency)
Shooting straight and true, being a resident of the 13 Colonies, Shay's not without his trusty pair of English percussion flintlock pistols, Shay's first pair of guns gifted to him by Achilles himself after a session at the shooting range with Liam. At his side, Shay can pull out two old fashioned flintlock mechanism pistols, only being able to shoot one at a time, but being able to fire both moderately damaging single shots in quick succession. Although relatively quick to fire off, reloading these is a hassle itself, only one costing Shay 4 seconds of his time, and 8 seconds in total if he wants to reload both.
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[/spoiler]Rope Darts - 300 OM (requires Ranged Proficiency)
Discovered by Achilles Davenport for use in the Colonial branch of the Assassin Brotherhood, and first used by master Assassin Shao Jun in 16th century China, Rope Darts allows for it's user to throw off a small, hooked knife attached to a rope in the direction of an enemy, as the name implies, at about 15 meters max. Upon stabbing into an enemy, the user is able to reel it's target in, or if they're above the target, and on top of a pole-like protrusion to climb on (a tree branch, for example,) can hang them by dropping down and attaching the other end of the rope to the ground. With Primes or more powerful secondaries, the rope can be broken off after about 6 seconds of struggling, or if they have a DEF. statistic of 3 or higher, can ignore the knife completely and cut the rope immediately after the initial stab, although they may or may not have trouble breathing as a result of the dart lodged in their wind pipes.
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[/spoiler]Throwing Knives - 300 OM (requires Ranged Proficiency)
Somewhat similar to Shay's Rope Darts, his Throwing Knives are a popular Assassin tool, mainly used for stealth approaches. With this weapon, Shay can quickly throw off a small blade at about 20 meters away from him. Much more effective and damaging on unsuspecting targets, although those with higher Def. statistics, this can easily be shrugged off, especially if they see it coming.
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[/spoiler]Harpoon Spear - 600 OM (requires Physical Strength and Ranged Proficiency)
Being a part-time whaler, Shay was quite skilled with a throwing Harpoon in his time. Improvising, Shay can use this Harpoon as a throwing spear that reaches about 30 meters away, or use it as a basic long-range polearm. If a throw is landed, it can generally cause fatal wounds, at least for a short while, even though a throw is generally very hard to connect. Although slower than his Sword and Dagger combination, as previously said, it has a much longer range, and a slight intimidation factor when you start swinging it around. A nice option for harder to hit targets, or if Shay wants to keep his distance.
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[/spoiler]War Axe - 300 OM (requires Physical Strength)
Seeing as Liam was implied to be one of the Brotherhood's best axe-wielding Assassins at the time, it's no surprise that Shay took inspiration from this. Using a heavy British Naval axe, Shay trades a lot of his movement and swing speed for a heavy amount of potential damage. This can pierce through a lot of Def. statistic points and cause a ton of severe damage, depending on how high such Def. is, however.
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[/spoiler]Tier 1 Super Move [Attack] - Sword of Eden - 600 OM (requires Physical Strength, Enhanced Senses and Ranged Proficiency)
Calling to the First Civilization bloodline in his veins, Shay summons a golden, glowing sword-like artifact within his hands, replacing his usual Sword and Dagger set-up.
Upon summoning, Shay swings the precursor sword 5 consecutive times at his opponent, charging the sword, indicated by a distinctive white-yellow glow. Shay then finishes off by thrusting the weapon forward, sending off a blast of electric energy from the blade, which can reach to about 40 meters in front of him.
After the attack is finished, Shay is left noticeably fatigued for the next 30 seconds, leaving a more slippery opponent, or anybody else alive the chance to strike back, if they're even standing by then.
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[/spoiler]Templar Longsword - 600 OM (requires Physical Strength, Foresight)
Shay Patrick Cormac was never a stranger to the art of the sword; though arming sword and parrying dagger were of his favorite to use in combat, the Templar always had a knack for the simple man's longsword. It's efficiency speaks for itself, no man or woman part of the Templar order can go wrong calling back to their more knightly ancestry, after all.
The blade itself is 55 inches in length exactly, proving it's worth as a longsword of it's size. Even with it's rather impressive range, the sword itself is very quick and maneuverable, especially when in consideration of the leverage it's two-handed nature gives the Templar. This allows for Shay to inflict very fast strikes to an opponent, and therefore not too terribly damaging upon connecting a single strike.
However, Shay Cormac can maximize the blade's effectiveness by implementing his proficiency with his Eagle Vision ability. In doing this, Shay Cormac can take a defensive stance with his longsword, carefully anticipating his opponent's next attack before it even reaches him, allowing the man to effectively riposte for potentially high damage.
Drawing away from this, Shay must take a moment to slow down and breathe to do so; an effective read using this maneuver will take about three seconds of not attacking or moving beyond walking to work as intended.
Shay Patrick Cormac was never a stranger to the art of the sword; though arming sword and parrying dagger were of his favorite to use in combat, the Templar always had a knack for the simple man's longsword. It's efficiency speaks for itself, no man or woman part of the Templar order can go wrong calling back to their more knightly ancestry, after all.
The blade itself is 55 inches in length exactly, proving it's worth as a longsword of it's size. Even with it's rather impressive range, the sword itself is very quick and maneuverable, especially when in consideration of the leverage it's two-handed nature gives the Templar. This allows for Shay to inflict very fast strikes to an opponent, and therefore not too terribly damaging upon connecting a single strike.
However, Shay Cormac can maximize the blade's effectiveness by implementing his proficiency with his Eagle Vision ability. In doing this, Shay Cormac can take a defensive stance with his longsword, carefully anticipating his opponent's next attack before it even reaches him, allowing the man to effectively riposte for potentially high damage.
Drawing away from this, Shay must take a moment to slow down and breathe to do so; an effective read using this maneuver will take about three seconds of not attacking or moving beyond walking to work as intended.
Miscellaneous/Roleplay Fodder
Eagle Vision - (requires Basic Enhanced Senses)
With all the perks of the Enhanced Senses upgrade, Shay is able to use his variant of the fabled Eagle Vision. When a hostile enters Shay's 20 meter sensory radius, Shay can hear whispers in his head grow louder and louder the closer an enemy gets to his position, making it difficult to sneak up on Shay without using the Suppression proficiency.
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[/spoiler]![[Image: tumblr_nabdyeE81m1qcy62fo1_500.gif]](http://38.media.tumblr.com/62a0123e863be665cb97c8e9e9831315/tumblr_nabdyeE81m1qcy62fo1_500.gif)
"The air is still, and I am a hunter."

