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Senator Armstrong
#3
Nano Machines Son (900 OM requires physical strength, area shield prof): Nano Machines fill armstrongs body, and they harden in response to trauma. Whether this comes from his fist colliding with someone's face or with some unfortunate soul trying to hit him is ultimately irrelevant. The nano machines respond without him needing to react however this also means he can't control them and overuse tires him quickly if someone is able to overwhelm his defenses. He can take this a step further though and supercharge his nanomachines causing a burst of energy around him that pushes away any near by targets and deflects weak projectiles at further cost of Armstrong's limited energy reserves. The maximum radius the energy can go out to is 10ft and it pushes people to the edge of the boundary. Can also be supercharged to temporarily allow for great feats of strength like cracking armor plating, if used this way he charge energy for as much as 5 seconds to unleash these powerful blows. The Nano Machines can't be active all the time, and Armstrong has to physically touch them to activate them, after a 3 second period they'll spread fully throughout his body allowing him to use the offensive and defensive capabilities.

Fixed and added some parts that should be more move like.


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