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Approved Move Archive (2013 - May 2015)
Dio Brando Wrote:Tier 1 Utility Supermove:

Soshite Wo Ugoki Dasu (Time is frozen Offensive Requires: Ranged Proficency, Area Attack Profiency, Time Manipulation, Debuff Profiency, The World!) : While Dio has his stand THE WORLD out he can perform the impossible task of stopping time itself for 5 seconds for each 2 SP he spends. During this time he is able to attack, move objects, and do generally whatever he pleases within those 5 seconds. However, this has rules. 1st. While he can throw objects they stop mere moments after leaving his hand, however when time resumes they resume their intended course. 2nd. Explosions, etc lose their destructive force while time is frozen, this means Dio cannot detonate explosives while time is frozen and instead has to be careful to trigger them to go off after, giving his opponent time to react. 3rd: No killing blows can be struck while time is frozen due to Omnibalance. 4th: Effects like Gravity, powers the penetrate dimensional barriers, and other universal tier powers persist through time stop. This also means that people who have the power of time manipulation are able to move during Dio's time stop, this is both potentially a boon and a bane depending on if they are friend or foe. Dio can only use this move if he first summons The World. It can be interrupted by taking damage while he activates his stand, however Damage over time effects do not interrupt the activation provided they were applied before he started. Actions taken with this move can only be preformed provided they adhere to The World's last given command, whether that be attack or defense. If Dio punches you with the world then he cannot use it defensively for 1 round. If he defends with The World then he cannot use it offensively for one round. This move does no damage on it's own though Dio can attack people during the frozen time, nor does it allow Dio to dodge super moves without a requisite defensive super move.

Approved! Just keep in mind this is a Tier 1 Super Move therefore it lasts a solid 5 seconds and costs 2 SP. So even if you have 4 SP you can't increase it to 10 seconds without making it a Tier 2 Super Move and spending the required OM to upgrade it.
[Image: giphy.gif]


Messages In This Thread
Approved Move Archive (2013 - May 2015) - by Omni - 08-22-2013, 09:10 AM
Re: Move Approval - by PepsiWhirda - 08-28-2013, 06:25 PM
Re: Move Approval - by Proto Man - 09-01-2013, 05:49 PM
Re: Move Approval - by Nanoha Takamachi - 09-02-2013, 02:32 AM
Re: Move Approval - by Ganondorf - 09-05-2013, 07:53 PM
Re: Move Approval - by Omni - 09-06-2013, 06:21 AM
Re: Move Approval - by Omni - 09-06-2013, 07:11 AM
Re: Move Approval - by Omni - 09-06-2013, 09:20 AM
Re: Move Approval - by Nanoha Takamachi - 09-06-2013, 10:32 AM
Re: Move Approval - by Omni - 09-07-2013, 06:50 AM
Re: Move Approval - by Omni - 09-08-2013, 07:06 AM
Re: Move Approval - by Magus - 09-09-2013, 11:58 PM
Re: Move Approval - by Nanoha Takamachi - 09-22-2013, 02:24 AM
Re: Move Approval - by Nanoha Takamachi - 10-03-2013, 06:51 AM
Re: Move Approval - by Nanoha Takamachi - 10-03-2013, 11:28 PM
Re: Move Approval - by PepsiWhirda - 10-04-2013, 04:43 PM
Re: Move Approval - by Proto Man - 10-15-2013, 01:50 AM
Re: Move Approval - by Samus Aran - 01-29-2014, 07:47 AM
Re: Move Approval - by Proto Man - 01-29-2014, 10:57 PM
Re: Move Approval - by Harry Dresden - 02-09-2014, 10:53 PM
Re: Move Approval - by Shang Tsung - 02-12-2014, 01:24 AM

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