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Move Creation Workshop
James Knight:
[spoiler]
(08-01-2018, 03:07 PM)James Knight Wrote: Mega Buster / Dark Buster (Ranged Proficiency,  300 OM): 

The Mega Buster is a recreation of the blaster used by Megaman in his timeline. This takes 3 seconds to summon, and 10 seconds to charge up before he can charge the blaster. The blaster requires both hands, and as such, he cannot use other moves when doing this, but is free to move around. The blaster's shot travels at the speed of an arrow, and the blaster does fairly powerful shots. It's moderately draining on the stamina of James to use this properly. Depending on if he is using Mega Buster, or Dark Buster, the blaster could either be blue and shoot blue energy blasts, or purple, and shoot purple energy blasts. 

Thunder Version One(Ranged Proficiency, Ranged materialize  300 OM): 

Thunder is a battle card that James Knight can choose to activate. This takes him about 4 seconds to activate, and he cannot be using Mega Buster when he is using this battle card. The battle card causes a storm cloud to appear above the head of his opponent,  and a bolt of lightning will shoot down, striking at his opponent. The bolt does moderate damage. Mildly draining on his stamina, this can be used with other moves, and can be used while moving around. The bolt travels at the speed of an arrow. This was originally made from the battle chip with a similar name by James, converted into a battle card. This is a MK I of the Battle Card. Thunder appears about ten feet above the head of an opponent and can discharge up to 5 lightning bolts down on the opponent. 


Barrier of Pain (Area Shield,  Homing, Ranged, Debuff  600 OM): 


A circular shield that expands to 5 feet in any direction from James when activated. This takes seven seconds to activate and would be able to withstand a good amount of damage. However, that is not where the true power of the shield lies. No, when the shield is attacked, it automatically retaliates on an enemy. This shoots a beam of energy that is as thin as an arrow. This travels at the speeds of a bullet, and while it may not do much in the way of actual damage, it is agonizingly painful for 8 seconds. This lasts either 15 seconds, or until it takes a strike from someone more powerful than the individual. 

[Image: latest?cb=20140811014400]

Mega Buster / Dark Buster: This is good.

Thunder Version One: I'd just cut it down to only be one shot. But if you want multiple lightning strike, are they all shot at the same time? Or one after another? Or just whenever James wants the cloud to strike?

Barrier of Pain: Can he more or do anything while activating this/while this is active? 
[/spoiler]
Professor Sunshine:
[spoiler]
(08-01-2018, 09:25 PM)Professor Sunshine Wrote: While Eye of the Storm doesn't sound like a good Super Defense, I found another Super Utility idea from it. Hey Parapara...

Eyes on Me! (T1 Super Utility, Requires Area Attack, Telepathy)
Sunshine pulls out two spotlights and a boombox, creating them with Omnilium in the span of 5 seconds, before beginning a rather eccentric dance, in order to get the attention of everyone around her. When Sunshine uses this, after the 5 seconds used to create the objects, every person who can hear her in a 30 foot radius turn their heads toward her, and are compelled by her to dance for 15 seconds before the spotlights power down. While everyone in the radius of the attack is compelled to dance, preventing them from using their Moves during the length of the dance, Sunshine is free to fly around while everyone else is compelled to dance, however if she chooses to attack a opponent that opponent will be knocked out of the effects early. Sunshine requires a bunch of stamina and focus when creating this move, and while this move distracts the opponents with dancing, it will also cause her allies to dance if they are in the radius if they do not close their ears before the attack.

This probably wouldn't be permissible due to this update: https://omniverse-rpg.com/showthread.php...#pid138238

Ignoring that, this would need debuff proficiency, and need a comment saying it's blockable by T1 Super Defences.[/spoiler]


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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