07-21-2018, 01:27 AM
(07-21-2018, 12:30 AM)Revan Noctis Wrote: Asking for a friend.
Can he roleplay having an undead army just for story writing and not pvp?
Depends on the "army" size. 100s of skeletons/zombies? No. Not at the moment. (Although maybe after the forces update, or under some other fancy conditions)
You can summon 5 secondaries per level of your prime, so use that as a rough baseline (you can still have other secondary NPCs, that's just the limit of what you can summon without approval). So a 10-20 strong gang of undead, sure. Have it grow over time.
Also, if he did want something for combat, he could get a move like this: https://omniverse-rpg.com/showthread.php?tid=10534
Quote:Raise Dead (requires Ranged Proficiency, Remote Control Proficiency) – 1200 OM
[spoiler]The legacy of the orcish necrolytes, and a favorite of Raal's, this skill has changed to reflect Omni's own whims and no longer requires a corpse. Raal may use this spell to summon a weak undead warrior near him. These creatures are weak and lack any true combat skill, but are controlled remotely by Raal and can be deceptively dangerous, capable of slowing down enemies and performing an unliving shield against anyone attempting to get close to Raal. They are capable of using basic weaponry, such as swords and bows, but do so with all the grace of an untrained peasant, and about the same level of physical strength to boot.
Compared to a prime, the average undead is very weak, with a prime being more than capable of destroying any undead with a single casual strike, and due to their weakened muscles, they're incapable of doing any serious damage to primes without repeated clean blows. Any undead using a bow is limited to merely thirty feet of range due to their physicality.
The undead take roughly five seconds to fully summon, which takes the majority of Raal's concentration. He can direct his other undead during this time but must stay rooted in one place, palm facing the ground, and cannot move, cast spells, or make any use of his enhanced senses until he is finished. Attempting to do any of these for a split second will stop his spellcasting and cause him to lose the energy he was using to summon the undead. Being physically struck will also cause his spellcasting to fail, regardless of if he was moved or distracted by it.
The undead are a small drain on Raal to summon, each one requiring a small amount of his energy to initially summon, though none to maintain. Actually controlling the undead requires a degree of concentration; as he must control them manually, it makes it more difficult to move, aim or generally focus on other attacks. This effect is more pronounced as he summons more undead; directing ten undead requires his entire concentration, leaving him unable to move or do almost anything else.
At maximum, Raal can summon ten undead at once. If he attempts to summon more than that, one of the undead he is currently controlling will simply shatter into dust, before it's remnants fade away.[/spoiler]

