There are a lot of things in this game that are a bit too complex for what it is, but sadly, I cannot offer alternatives at this time. My main goal is just to write, really, and has always been since I've been a part of this community (including chubbs days). I don't really care much for stats or how 'realistic' something would be. My main concerns are a) writing a good character b)giving my characters strengths and flaws that make them interesting c) writing a good story. I could honestly care less about what number such and such stat is. I feel that there is a lot of limits here that kind of hold me back from writing something that develops my character how I would like because it is hard to gauge what a said stat translates into storywise. For moves, it's also difficult for me to create something that would make sense for my character but also fit in with whatever rubric you guys use. I'm not looking for criticism on this, just giving my opinion. In short, I value what makes a good story rather than relying on mechanics that should really belong in a more visual game (ie. a video game).
![[Image: visig2018.png]](http://epiqz.com/mysigs/visig2018.png)


