(07-11-2018, 06:46 PM)Summer Wrote: Was hoping this could be done as a fodder thing.
Spirit of the Weather (Fodder):
Summer and Sonny are the weather itself given life; the very breath of the sky above. When the weather shifts, it is by their will, their discretion. Passively, using the very energy of nature around them, they can enact changes to the weather. While in their old world, this power was monumental, allowing them to conjure up or dispel even the strongest storms, that isn’t the case anymore. In the Omniverse, their reach isn’t as all-consuming, their will isn’t as indomitable. Rather, without the use of dedicated moves/supers, their influence is quite weak.
Summer, for example, can only conjure up weak winds, enough to be noticed, but not enough to push. Or he could fill the sky above with clouds, though not ominous black supercells. Only up to dark, low-flying stratus clouds and a weak precipitation. A drizzling rain, a weak snowfall, a light haze, that sort of thing. Without a dedicated move, he also can’t summon this in mismatched places. No snow on a tropical beach, no rain in a frozen tundra, etc. Those attuned to nature will note that all changes feel natural, as though it was the will of the weather itself because it is the weather’s will.
Sonny, on the other hand, is able to passively drive away weaker weather. Without a dedicated move, at most, he’s capable of clearing away clouds (but not storm clouds), stopping light precipitation, lowering humidity, marginally increasing temperature, etc. Just in general making the day a little bit brighter. As with his other half, all these changes don’t feel out of the ordinary to someone attuned to nature.
In both cases, these changes happen over a wide local area, because it is shifting the weather itself. This, of course, means that it takes a long time for the full effects. A breeze or a little temperature adjustment can happen within seconds to minutes, but full-on conjuring up or dispersing clouds/precipitation can take the better part of an hour. Since it’s simply the will of the weather, both of them can passively do such things even while concentrating on something else, and sometimes it can even happen unconsciously, reacting to their surging emotions. Of course, these mild weather changes have no effect on a fight. Winds aren’t strong enough to hinder, fog isn’t dense enough to obscure, a heatwave isn’t hot enough to cause heatstroke, the sun isn’t bright enough to burn, and so on and so forth. Additionally, this ability of theirs can't be used to counter actual moves. A wind move can't be redirected or stopped, a smoke move can't be blown away, etc.
These look to be fine to me, even without specific numbers or anything. You already appear to understand that they cannot be used to give you an advantage in any fights but in personal storylines you have a bit more leeway as far as power goes. The weather looks good from down here~ *thumbs up*
Edit:OH AS A SIDE NOTE, make sure you include the proficiencies needed for this, a minor thing since it's fodder but iirc it's still needed. From what it looks like on your roster you have everything you need anyways.

