07-11-2018, 05:15 PM
(07-11-2018, 01:08 PM)Roger Smith Wrote: Got kind of a big one here...math may be off on the total cost of it, but think I got everything.
The Griffon -- 1,800 OM (Requires: Ranged, Area Attack, Area Defense, Remote Control, Homing)
[spoiler][float=right][/float]Roger's car. A black sedan, which serves as his primary form of transportation but also a powerful asset should things turn south and require aggressive measures. It has several means for assisting in combat, both offensive and defensive, and even supportive in nature. It features a video phone installed in it, as well as a built-in computer which can function as a communicator and/or mobile dataverse device (when purchased). It is a general note that only one weapon system can be activated at a time, and switching to another requires the current one to be deactivated first.
-- Machine Guns: A pair of high-caliber machine guns mounted on the front of the Griffon, just under the headlights. Normally concealed inside hidden compartments, they can be deployed with a few buttons on the car's central console, taking just a second to deploy or conceal themselves again. They are powerful, but linear and fairly inaccurate, serving mostly as volume of fire to blast through obstacles or force targets in Roger's way to take cover and get out of his way. The rate of fire is high, at around a thousand rounds per minute from each barrel, though they are only suited to firing in short bursts of a few seconds at a time.
-- Missiles: A pair of missile launchers concealed in compartments just below the windshield, in front of the side mirrors. Deploying them can be done via a sequence of buttons in the car's center console, or via Roger's watch, and takes two seconds to do so. They can be controlled either by Roger directly from the driver's seat, or via his watch from a distance. Once deployed, the missiles can be used in several ways;
---- They can simply be blind-fired, in which case they will rocket forward and only generally follow any sort of predictable course.
---- They can zero in on a target area over the course of two seconds and then be fired, at which point they will be far more accurate and almost unerringly hit the targeted point.
---- They can zero in on and lock onto a specific target over the course of four seconds, at which point they will actively track and home in on that target with a high degree of mobility and effectiveness.
Regardless of how they are fired, they have speed comparable to most rocket-propelled weaponry. Their effective range is up to 1,000 meters, whether in a straight trajectory or tracking a target, and upon detonation they produce a powerful, shrapnel-filled blast three meters in radius. The missiles are fired in pairs of two at a time, and reloading after one set has been fired takes a full twenty seconds; at any time, there are five sets of missiles prepared for use before the stock is expended.
-- Mines: A concealed mine dropping system, located in the trunk. Can be activated and readied in just one second with a few quick buttons in the car's center console. Once active, it can be triggered to drop a payload of mines behind the car while in motion. Individually they are slightly larger than hockey pucks, being four inch diameter and one inch thick black discs. Once deployed, they explode with a proximity trigger, each one producing a five-meter diameter blast of intense concussive force, along with a powerful flash of light to disorient anyone the blast doesn't dissuade from following. Not as potent as a flashbang, but even a brief moment of disorientation can be fatal.
-- Armor System: Activated via a remote on Roger's person, or by a sequence of buttons on the center console, the Griffon's armoring systems can be used to armor the car and protect it from harm. Either by fully armoring it, covering the windows and sealing even the tires in thick, sturdy plates of armor to prevent intrusion, damage and/or theft, or simply armoring the windows to prevent damage while being driven. The armored plates are sturdy, forming an effective defense, and function as one-way windows allowing Roger to see out but not allowing others to see in (barring any enhanced senses or the like). Deploying or disengaging the armor takes three seconds either way.
-- Camouflage Systems: Roger can deploy a system on the Griffon to change its color and general appearance scheme to superficially help it blend in or evade surface detection. It won't help hide Roger himself, but can avert the most basic of eyes tracking him via his car.
-- Remote Driving: Roger can activate and call the Griffon to him via his watch. Starting up the car remotely takes five seconds, and the watch will function as a locator beacon for the car to drive toward so it can meet up with him.
[/spoiler]
So a few things:
How does damage affect the car? Can the gadgets be disabled? One thing that pops into mind is trying to fight Roger while he is in the car. Lots of things can be in play here, such as weight, impact resistance, things that you normally wouldn't need in a move because essentially you are changing your form, though at the same time you aren't. I think more explanation on how damage works against this vehicle will definitely be needed in order to help with clarity.
Can the car deal damage with impact? i.e can you run somebody over or have it run over somebody
Camouflage Systems: how exactly is it changing to conceal itself? Does it match it's background? Shift into a an area appropriate vehicle? Or does it simply change colors to throw off pursuers a tad bit? Some of these may require stealth or suppression depending on what you are going for.
Mines: how big of an area do the mines cover? Can multiple be deployed at once?
How long does it take for the car to reach him when called to him?
If the car is destroyed, how long does it take to resummon it?
There might be a few more things I missed but those are the immediate questions I have.


[/float]Roger's car. A black sedan, which serves as his primary form of transportation but also a powerful asset should things turn south and require aggressive measures. It has several means for assisting in combat, both offensive and defensive, and even supportive in nature. It features a video phone installed in it, as well as a built-in computer which can function as a communicator and/or mobile dataverse device (when purchased). It is a general note that only one weapon system can be activated at a time, and switching to another requires the current one to be deactivated first.