07-10-2018, 03:53 PM
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Bumpy le bumps
(06-25-2018, 07:39 PM)Violet Wrote:(06-21-2018, 10:22 PM)Demetri Malius Wrote:(06-18-2018, 08:14 AM)Violet Wrote: Reforged Hellfire Weapon
After losing her original ability to summon the hellfire daggers, given to her by Yenma, Violet was given a second chance at being able to summon her beloved weapons by a special denizen of the Underverse with the power to create such things. These weapons are made of pure Ki energy bound with a special rock like material she brought back with her from the Underverse and can be summoned at will by Violet. They can take several forms depending on her needs. Usually, they're just a pair of daggers that appear to be forged of red-tinted steel, with a red satin material binding the hilt, but can also take the form of a red steel bladed katana with a similar appearance to the daggers, or a red steel bo stave, a shield, or a pair of glaives. All of these forms have a similar appearance: made of crimson steel with decorative as well as functional grips made of a darker crimson material and black ornament througout. Observers may notice streaks of red energy flowing throughout the weapon and a slight warmth and tingling sensation if touched. It takes a few minutes to summon, and can stay in a form for up to a day before reverting back into the special rock material.
Each form has its own special property:
Daggers: applies a poison debuff that will inflict minor damage to the opponent over a period of about 15 seconds. (requires debuff proficiency, which I have)
Katana: Gives a temporary boost to her movement speed and allows for attacks that can hit multiple targets within close range (requires burst movement and area attack proficiency, both of which I have)
Glaives: Applies a poison debuff (debuff proficiency) that will inflict minor damage to an opponent over about 15 seconds. Can hit other opponents within close range (area attack proficiency) and can also be used as a somewhat weak barrier (area shield proficiency)
Bo Stave: temporary speed boost (via burst movement), hit multiple targets within close range(area attack proficiency) and used to direct ki bursts towards opponents (ranged proficiency/homing proficiency)
Shield: She can summon a shield in place of one of the daggers to reduce damage from an opponent (area shield proficiency)
Just throwing this out there for after DA so I can get it priced, revised, whatever else I need. I am not sure if this is even the right spot for it haha.
Alright, gonna need some specifics here, how long does it take to change in between any of these forms? Some of these say you gain speed boosts, but I don't see any downsides for this? It seems like a free speed up. Burst movement is kind of an unspoken boost to any attack and is unnecessary in their descriptions. Can the poison debuff stack or does it refresh? How large is the shield? How does the glaive protect you and why does it require area shield? Weapon sizes would be very helpful here as well. Can Vi use the shield along with any other forms or just the dagger? How is the Bo stave homing? Once all these are added and more clarity is added I would see this priced at 1500.
What would be reasonable? I mean, they last about a day before reverting back to the rock, so I would suppose she'd have to spend a little bit of time in order to switch them out if she needed to. Also keep in mind a lot of this is just writing fodder and I don't really expect to use any of this for pvp situations (except in the rare case that I may be dragged into something, or I get the opportunity to strangle the everliving crap out of Victor...). The way they worked before is they were instantaneous, and could be summoned on demand. However, I understand that such a mechanic wouldn't work over here, so regardless of what form she takes, they would revert back into this special rock after a day. I would suppose that it would take about a minute or so to generate them, with a cooldown in order to switch them out of about an hour? Perhaps this could apply towards situations when writing against another player, but for personal storylines, it would be quicker.
The poison debuff doesn't stack, but just extend its duration. Realistically, once the poison is in you, your body begins to try and metabolize it and rid itself of it, so refreshing it with a new application would make the most sense to me. Again, more for story fodder than anything.
The shield is more of a half-bubble of energy that has deflectiion properties. Would work sort of like this
The shield would be summoned in place of one of the daggers that would usually be summoned together.
The glaives can be used as a weapon, but also held in a manner to shield against an attack due to the positioning of their handles/hilts/whatever you want to call it. It's a weaker shield than the actual shield form I made, and will only cover so much, leaving anything above or below or even behind her vulnerable. The glaives themselves are rather large and can be somewhat awkward to carry around or use, but still useful in a fight if handled correctly.
Think something like this, but red in color.
Code:Area Defense Proficiency – 400 OM ([url=http://omniverse-rpg.com/moves.php#Explosive_Shield]Example move[/url])
Allows you to create defensive moves wider than three feet in diameter, such as a shield that covers your entire person, an entire group of people, or wider still. Combined with the Healing power, this can also create area healing effects. Of course, the wider the effect, the more diluted the power, but such moves are nonetheless extremely handy. One cannot have shields that provide extra benefit against a particular element.
I am assuming this is what replaced area shield proficiency. I gave them this particular proficiency requirement since they are pretty large weapons and used in a defensive maneuver I feel fit this, but if it's unnecessary, that's fine, too.
Code:Homing Proficiency – 600 OM ([url=http://omniverse-rpg.com/moves.php#Reverse_Sign]Example move[/url])
Allows you to create moves which need not be aimed, whether they are instant hit or a projectile, aimed at enemies or allies. While such moves are generally more difficult to perform, often requiring greater energy expenditure, it allows the user greater flexibility in strategy, especially against tricky foes.
The bo stave, in addition to being used as a melee weapon, can also be used to direct her energy towards a target, sort of like a focus or a mage staff, in other words.
Sizes:
daggers: about 15-18 inches from hilt to tip. I am terrible with sizes, so assume the length to be about from elbow to middle finger.
Katana: about from waist to the ground
Glaives: see photo above. They're about full body height, or around five feet each.
Bo stave: around 6 feet
shield: half bubble that covers the entire body with a little wiggle room.
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Bumpy le bumps
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