07-06-2018, 04:58 PM
If we don't revamp the system, I'd at least like to see some more detail on what Drawbacks can do other than "dey make yer Muuvs betar!". Right now, there doesn't seem to be much difference between a pistol with unlimited ammo and one with a 6 round capacity, other than that one has an unknown amount of "betterness".
I also think we need to not only evaluate Moves of the number of different things they can do, but on what additional effects each thing can do. A Firesword and a bog-standard sword cost the same OM, even if the former can light people on fire. We talk a lot about "Well, the less extra stuff it does, the more powerful it is", but in my 5ish years here, I've seen very few instances of this actually mattering in any real way. With things as they are, a Firesword will always be a upgrade to a regular sword because it grants you more "writing fodder".
I also think we need to not only evaluate Moves of the number of different things they can do, but on what additional effects each thing can do. A Firesword and a bog-standard sword cost the same OM, even if the former can light people on fire. We talk a lot about "Well, the less extra stuff it does, the more powerful it is", but in my 5ish years here, I've seen very few instances of this actually mattering in any real way. With things as they are, a Firesword will always be a upgrade to a regular sword because it grants you more "writing fodder".
