06-26-2018, 04:34 PM
A couple of moves for an npc im working on.
Coke spray (300) (requires Ranged proficiency, debuff)
Coca-Cola man will pull out a can of Coca-Cola and after shaking it up for five seconds will release the carbonated beverage upon his opponents. to use it requires a fair amount of concentration and aiming too accurately hit there opponent; the range of the spray is 10 feel long and an inch wide lasting for 2.5 seconds before he has to spend 4 seconds grabbing a new can which there is an seemingly unlimited amount of and no one knows where he pulls them out of. This is almost laughably easy to use in terms of energy usage though his arms might get tired after a while. upon hitting an opponent the opponent takes very minimal damage but does get the debuff of moving about 2 mph slower for 10 seconds due to the liquid making moving around a bit more difficult.
Cola crusher: (300) (requires physical strength)
Coca-cola man will prepare a punch in either hand for 10 seconds where he can move slightly (think some shuffleing) making him essentially a sitting duck with full concentration being used on the move allowing attacks to land with ease. The range of the arm is approximately 3 feet in any direction in front of him. once the 10 seconds have passed his hand will burn with a red and white aura (note this aura does nothing but note its ready) before swinging immediately at an single opponent in range of his arm. this has the possibility to potentially punch through thin steel (less than an inch) with fair ease. this is very exhausting to use multiple times in a row without any rest.
Coke spray (300) (requires Ranged proficiency, debuff)
Coca-Cola man will pull out a can of Coca-Cola and after shaking it up for five seconds will release the carbonated beverage upon his opponents. to use it requires a fair amount of concentration and aiming too accurately hit there opponent; the range of the spray is 10 feel long and an inch wide lasting for 2.5 seconds before he has to spend 4 seconds grabbing a new can which there is an seemingly unlimited amount of and no one knows where he pulls them out of. This is almost laughably easy to use in terms of energy usage though his arms might get tired after a while. upon hitting an opponent the opponent takes very minimal damage but does get the debuff of moving about 2 mph slower for 10 seconds due to the liquid making moving around a bit more difficult.
Cola crusher: (300) (requires physical strength)
Coca-cola man will prepare a punch in either hand for 10 seconds where he can move slightly (think some shuffleing) making him essentially a sitting duck with full concentration being used on the move allowing attacks to land with ease. The range of the arm is approximately 3 feet in any direction in front of him. once the 10 seconds have passed his hand will burn with a red and white aura (note this aura does nothing but note its ready) before swinging immediately at an single opponent in range of his arm. this has the possibility to potentially punch through thin steel (less than an inch) with fair ease. this is very exhausting to use multiple times in a row without any rest.
![[Image: tenor.gif?itemid=10243242]](https://media1.tenor.com/images/0d6ef0c3c4fc54d6701fb11e8029fdb1/tenor.gif?itemid=10243242)
"While shooting concentrate your mind, gently muttering the spell to the Mini-Hakkero. Aiming at someone you don't like, a magicannon of love will be unleashed!"

