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Harry Potter
#4
Stats, Powers, and Abilities



Stats:

ATK: 3
Harry is a powerful wizard, capable of channeling magic through both his wand and his body

DEF: 3
Harry also uses his magic to protect himself, both consciously and subconsciously.

SPD: 1
Harry is very fast on a broomstick, but not so much on the ground

TEC: 3

Years of dueling have taught Harry excellent aim, and he was the youngest seeker in a century. He also had training in Occlumency



Powers:

Physical Strength -
After some training with the avengers, Harry learned how to convert some of his spells into physical attacks. Harry was trained by Marcus and Captain America in boxing, kickboxing, and military martial arts, but is still very much a novice fighter. When Harry fights physically, his hands pulse with red magical light; think of them like magic gauntlets. He relies more on ‘brute strength’ to win physical fights, channeling his magic into every strike and every block.

Advanced Telekinesis - This power is usually used to represent one of Harry’s many spells, such as a spell to levitate something, or a spell to clean the dishes.



Moves:

Currently, Harry does not have access to a wand. While he could create one from Omnillium, it would not work properly; after all, the wand chooses the wizard. However, after training with the Avengers in hand-to-hand combat, Harry has learned to channel SOME of his spells through his body, without the use of a wand. Harry WILL acquire a new wand, and that is when you will see more of his cannon spells here.


[spoiler]
Stunning Spell (300) Requires Ranged Proficiency- This spell requires that Harry aim his wand, or his hand, and perform the incantation 'Stupefy', a process which takes three seconds, after which a bullet-sized projectile of red light shoots from the tip of his wand towards where he aims. It moves at about the speed of an arrow. If the projectile hits its intended target, the target is hit with a kind of magical blunt-force-trauma that doesn't leave any recognizable marks. This spell can be cast three times in a ten second period. It has a range of about 100 feet.


Stunning Attack (300) Requirements- Physical Attack Proficiency

When Harry punches, kicks, or otherwise physically attacks an opponent, he channels his magic into every strike. This magic is represented by a bright red aura coming from his fist (or whatever limb he is using to attack). This aura hovers about an inch from Harry’s hands (or whatever limb he is using to attack). This aura delivers a concussive force on contact. Harry knows this move so well that he uses it almost instinctual; it takes him less than a second to activate it.

This move is only not very draining to Harry, and he uses it basically any time he performs hand-to-hand combat.


Shield Charm (600) Requirements- Physical Strength

Harry's primary means of active defense. Harry knows this spell so well that he uses it non-verbally, without a wand, and almost instinctual; it takes him less than a second to activate it. Harry creates an invisible shield of magical force about one foot in diameter directly in front of one of his hands. This shield is roughly the shape of a half sphere. He can maintain this shield for up to 1 second at a time, and can use it an unlimited number of times per day.

This shield make fail or break if trying to defend against a stronger attack.

This spell is not very draining, and he uses it basically any time he performs hand-to-hand combat.

The second use of this move is a larger shield (three feet in diameter) that Harry can hold up to five seconds. This version of the spell is moderately draining to Harry, and he can only use it once every few minutes.



Incendio Punch (600) TIER-1 OFFENSIVE SUPERMOVE -Requirements- Physical Strength

Harry vocalizes the incantation 'Incendio', igniting his right hand with magical fire as he channels the spell into his fist. He then delivers an overhand right  punch to a single opponent. If he connects with the punch, he releases the magical energy of the spell into whatever he hit, delivering a blast of magical concussive force and searing magical fire.

This is a Supermove, and as such, passes through non-supermove defenses like shields. This move is discharged on contact; Harry must channel the move each turn or loose it's effect; he may only channel this move up to three turns. The exception to this would be an evasive-type defensive supermove; if a character uses an evasive supermove against Incendio Punch, Harry would discharge the spell early into nothingness as his attack misses.

This move is heavily draining, and that drain is represented by the cost of 1 SP.

[/spoiler]


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Harry Potter - by Harry Potter - 06-23-2018, 02:30 PM

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