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Move Creation Workshop
(06-23-2018, 11:54 AM)Dave Strider Wrote: A few minutes is still like I said, probably enough to last an entire fight depending on the circumstances and lack of aoe.

Depends on the fight. Boxing rounds tend to last like 3 minutes irl. I tend to balance moves more around "how much are they gaining" rather than "how much of a post/round could this last". You're holding down the fort over here, and you're not bad with moves - there are just things you pick up over time and some things that are easy to forget. For example, the timing thing is actually mentioned on the move rules page:
Quote:We always prefer descriptions to be as literal as possible. Saying "this lasts a round" is very vague because depending on the writers, post length et cetera, a "round" might be 1 minute or 10 minutes. Therefore, put durations in literal time. 

Anyway, I think a couple of minutes for Weiss's ice move is fine because:
>The ice is breakable
>People can just try to move somewhere else, they don't have to travel further than 15ft to escape, the 2-second charge also gives people a head start
>Weiss is affected by it as well
>People can still find creative ways to fight on it
>It's not a particularly strong effect, so I'd probably allow something like that to last indefinitely if it had a larger charge time and maybe a fatigue cost.


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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