06-17-2018, 01:28 PM
(06-17-2018, 08:19 AM)Centurion Wrote: Phalanx Barrier (Tier 1 Super Defense; Requires: Area Defense) (600 OM)
Centurion brings his gauntlets together in two swift collisions, instantly activating a protective sheath around his body. The gesture must be performed to activate the Barrier. The shield is a shimmering orange layer of stabilized ionic energy, defending him against most physical and energy based attacks. The latter is more effective in damaging the Barrier. Dim hexagonal patterns reminiscent of his chest-borne sigil pulse in time with kinetic impact. In relation to its defensive capabilities, the dense barrier slows Centurion greatly and restricts his overall movement. He cannot sprint, only walk or jog, and any sort of acrobatics is almost impossible. He cannot use any other move while the energy shield is projected, and must deactivate it to perform any. He can, however, still perform basic unarmed strikes, albeit slower. The Barrier can last up to a minute or until broken, but it drains energy directly related to damage absorbed and time active. If the barrier is destroyed, Centurion regains his mobility, but the energy drain is instant and potent. This ability is fully capable of absorbing high amounts of damage, including Tier 1 Super Attacks. However, Tier 2s and above can shatter the shield.
Approved.

