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Move Creation Workshop
"Don't explicitly make a comparison to a real life thing in terms of damage"

Why would I not do that? I've been asked to make comparisons to IRL stuff over hard numbers before, with stuff like the speed and etc. of my moves.

The 10 second cooldown is more there for flavor, the combined 8 second set-up is more what I'm using for the move's justification (and the ease at which the move can be dodged)


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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