06-11-2018, 03:24 PM
(This post was last modified: 06-11-2018, 03:25 PM by Dane Regan.)
Yeah, it's a weird one. Aren't many moves like that I can name. As long as each "variant" does the same thing every time, it's good. Whether it "makes the attack more tiring but makes it explode" or "reduces the damage but makes it homing", "increases the charge time but also increases the damage" and so on.
However, you can't get away with doing this for comboing this with different attacks. So you can't get a 900 OM move that does:
300 - Fire a shot
300 - Make a shield
300 - Larger charge time to make it stronger
And combo the last option with the first two because shields and basic ranged attacks are different things - so the charging thing would need to cost 600 OM, 300 for charging a shot and 300 for charging a shield.
But if you have one basic thing such as "sword" (Or just "melee weapon", I guess) or "gun" or "generic ranged attack spell", you can make and combo as many modifiers onto it as you want as long as it's all part of the same move (with each variant adding 300 OM to the cost).
However, you can't get away with doing this for comboing this with different attacks. So you can't get a 900 OM move that does:
300 - Fire a shot
300 - Make a shield
300 - Larger charge time to make it stronger
And combo the last option with the first two because shields and basic ranged attacks are different things - so the charging thing would need to cost 600 OM, 300 for charging a shot and 300 for charging a shield.
But if you have one basic thing such as "sword" (Or just "melee weapon", I guess) or "gun" or "generic ranged attack spell", you can make and combo as many modifiers onto it as you want as long as it's all part of the same move (with each variant adding 300 OM to the cost).

