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NPC One Stop Shop
Posting in here to sort of consolidate my NPC usage, as I was gone for a while and missed the NPC rule updates and only just now got on the up and up. I've had some private discussions with Alex about my NPCs and am placing the information we discussed below, just so my points can be tracked for transparency. 

I have one Prime NPC, Minnie Mouse, who I would judge is an A-Lister (3 points), character sheet quoted below. 

Quote:
  • Minnie MouseLevel 6 Prime NPC[spoiler] [float=right][/float] StatsATK: 1DEF: 4SPD: 1TEC: 4Spent OM:10,900ProficienciesTonguehysical Strength (1000), Buff Proficiency (400)Powers:Healing (2500), Telepathy (1500), Insight (1600), Foresight (1500)Items:Spiritual Attunement, Communicator, Mobile Dataverse DeviceMoves:Queen's Scepter(requires Physical Strength)Minnie, being the regal, queenly being that she is, carries around a short, golden scepter with her, which she can use for combat purposes if she feels the need. The scepter is made of pure gold, and has a ruby-colored jewel at the end of it in the shape of her and her husband's head. It is approximately a foot and a half in length, making it about half the size of Minnie's body. She wields it with poise and grace, her movements very fluid, but this means that she is not always prepared to use it in sudden circumstances. Battle MeditationMinnie can see into the minds of her enemies and determine at least a hazy outline of their plan -- she has not perfected the skill yet. However, this skill allows her to not only be a master strategist behind the scenes (sort of Princess Leia-style) but also allows her to impart a higher sense of morale to her subjects. Sometimes, when Minnie's soldiers are marching into battle, she will use her prowess at getting to know the minds of her people and somehow (magically, perhaps) make her presence known to her soldiers, imparting her confidence to them in the form of warm feelings. However, Minnie must remain perfectly still and have her eyes closed while doing this on an even slightly large scale, and is left incredibly tired afterwards.True Love's Kiss (Tier 1 Utility Super Move)Minnie's popularity with her subjects and her husband alike is well known. She is perhaps one of the sweetest rulers ever in existence, and has developed a certain connection with her subjects where they will be inspired simply by the smallest show of affection from her. As such, the Queen can plant a magical kiss on the forehead of a near-death soldier and heal them up to but no more than half their health, and also give them a burst of energy that will allow them to finish the battle vigorously, whether they end up triumphantly winning or going out in a blaze of glory. If used on Mickey, she kisses him on the lips instead, but the effect remains the same.HistoryMinnie's life began very affluently. Born into royalty as the Princess of the Country of the Musketeers, she had always been groomed for rule. However, Minnie found herself the subject of a dastardly scheme when a would-be usurper, Pete, had her kidnapped to try and win her crown. After being rescued by Mickey Mouse, she quickly fell in love with them, and the two would later marry. Over time, Mickey and Minnie gradually came into their own as rulers of the Country of the Musketeers and, later, the majority of the Disney realms; thanks to Minnie's penchant for treating her systems with equality and Mickey's reputation for being a kind ruler, worlds were flocking to join Mickey and Minnie's kingdom. Soon, however, the Queen would have to deal with a long absence of her husband as he traveled to the tower of a mysterious man named Yen Sid, to train in magic and the art of wielding an ancient weapon he called a "keyblade." Minnie did not fully understand why her husband needed to go and leave her behind for a time, but she supported him doing it, as he felt it was his responsibility. However, in his absence, Minnie worked hard to train herself in combat, so if the day ever came when she would need to protect herself and Mickey wasn't there, she would know how. Minnie and Mickey were reunited for a time following his stint in the Mysterious Tower, but eventually, he once again left to investigate what he called "rumors of a dangerous threat" at the edge of their realm. Following Mickey's instructions, she sent Donald and Goofy -- his two closest friends -- to help a new keyblade wielder, Sora, fight the impending Heartless threat. When Mickey did not return, however, Minnie became very worried, and -- against the wishes of her adviser, Daisy -- left to go search for her husband. Along the way, she, just like Mickey, was pulled into the Omniverse. Once arriving, Minnie's trail followed Mickey's, but she was always a few steps behind him. She ended up in the pristine city of Minas Tirith, and used her skills as a Princess to work her way up the social ladder until she became a very trusted member of the upper class. While working her way to the top, she discovered the whereabouts of her husband when she accidentally stumbled upon the premiere episode of a new reality television sensation, Dante's Abyss.Minnie was taken captive by the members of the evil, Empire-affiliated Organization XIII during Dante's Abyss, and remained their captive until rescued by Mickey Mouse and taken to the Tangled Green, where she will mostly remain as the caretaker of the Clubhouse, Mickey's base in the region.Relevant Threads: Little Mouse in the Big City; Honeymooning; Welcome to Ambrosia![/spoiler]

The other main NPC that I've created that wasn't an OC was a secondary version of Jack Sparrow, who appears in my source material (Kingdom Hearts) and that Alex and I judged was an A-Lister. However, because others have expressed interest in using him and I plan on leaving him to his own devices for the most part, Alex and I discussed transferring him to more of a Site-wide Secondary position, so I haven't counted his points here.

Lastly, Mickey uses Assists which take the form of some Secondary NPCs from the Disney/Kingdom Hearts universe, all of which Alex and I noted as C-Listers (1 point each). Right now, there's three: Simba, Bambi, and Genie.I also have a thread going right now as a secondary version of Christopher Robin (C-Lister).

Character sheets for Simba, Bambi, and Genie quoted below.

Quote:
  • Earthshine
    Mickey Mouse received the Earthshine gem, a small, orange-colored crystal, from Thrall upon his visit to Minas Tirith. Using the gem, Mickey Mouse has gained the ability to summon a secondary version of Simba, a lion king from one of the worlds he rules over in the Disney Realms, the Pride Lands. Simba serves as the muscle Mickey lacks, and can also be used as a mount to get from one place to the next, provided Mickey doesn't mind people looking at him strangely since he's riding a lion.

    [spoiler][Image: 300px-Simba_KHII.png]

    Simba (Tier 1 Assist)
    ATK: 2
    DEF: 2
    SPD: 1
    TEC: 0

    Moves:

    Roar: Simba lets out a loud, vicious roar, which scares enemies of equal or lower level than Mickey and lowers their awareness of the battle for a moment, allowing Mickey or Simba to jump in with another attack. As an RP flavor bonus, for non-PC enemies that are particularly low-level, this may intimidate the enemy enough that they run for the hills.

    Claws: Given that he's a lion, Simba has claws on his front paws that he uses as his main means of attack. He is very clumsy and uncoordinated with his attacks, however they do pack quite a punch when he actually manages to get a hit in. A quick enemy can dodge these rather easily, however.

    Teeth: When Simba manages to get an enemy in close quarters, he attempts to bite them, as lions often do with his prey. These teeth are sharp and can be very painful if you happen to get stuck in the wrong spot when he closes up his jaw.[/spoiler]

    Naturespark
    In the depths of the Tangled Green, Mickey is presented with the Naturespark gem. This is a tiny green crystal that holds a secondary version of the baby deer, Bambi, which Mickey can summon. Bambi's cuteness allows him to serve as sort of a distraction for Mickey's enemies. Bambi cannot be used as a mount for Mickey; his small frame will not allow him to carry a load even as heavy as the anthropomorphic mouse.

    [spoiler][Image: 223px-Bambi_KH.png]

    Bambi (Tier 1 Assist)
    ATK: 0
    DEF: 2
    SPD: 2
    TEC: 1

    Moves

    Headbutt: Though Bambi lacks much offensive power at all, being a tiny baby fawn, he can headbutt Mickey's enemies. It doesn't do much damage, but it might be a little bit annoying, at least.

    Cuteness Shield: One of Bambi's primary features is his use as a defense mechanism for Mickey. When someone tries to attack Mickey, whether it be a physical attack or a ranged attack, Bambi simply steps in between the mouse and his adversary and for whatever reason their attack is blocked. It seems that the little fawn is just too adorable for anyone to actually hit. However, Bambi's frame is small, so this only works on direct attacks, and if the deer jumps in the middle too late, then it may be too late for the opponent's attack to be deflected, and not only will Bambi feel the attack, but it will most likely pass through him and hit Mickey, as well.

    Bambi's Mom: Occasionally, Bambi gets very sad when he thinks about what happened to his mother -- often, he will call upon this sadness to give him strength in battle, but it has an unexpected effect: whenever Bambi brings forth this memory, it causes everyone within a five meter radius of him to also feel incredibly sad for reasons they cannot explain, distracting them from the battle at hand. If they are especially weak-willed (have a lower TEC than Mickey) then they might even begin to cry.[/spoiler]

    Magic Lamp
    While traveling in the Endless Dunes, Mickey Mouse stumbled upon a Magic Lamp originally belonging to one of his subjects, Aladdin. Inside the lamp, the King discovered another one of his subjects taking up residence: a magic Genie. The Genie is an optimistic, cheerful, jovial fellow, whose larger-than-life personality and exceptional magical abilities can be used to assist Mickey in battle if the need arises.

    [spoiler][Image: t5j6vo.png]

    Genie (Tier 2 Assist)
    ATK: 3
    DEF: 0
    SPD: 2
    TEC: 5

    Moves

    Showtime: Genie's most ferocious attack, the apparition yells "SHOWTIME!" and shocks any enemies within a five-foot radius of himself and uses the electrical surges to make them do a little dance. This damages them but has no lasting effects on them afterward, except to make them wonder if they should perhaps abandon villainy for a life at the ballet.

    Friend Like Me: Genie utilizes his skills as a shapeshifter to transform into a 'Genie-fied' version of Mickey or one of his allies and distract enemies by fighting them as him. If transforming into Mickey, the Genie can also mimic the mouse's moves. Generally, Genie focuses his efforts on one opponent at a time. The distraction, mechanically, can be treated as a debuff.

    Three Wishes (Tier 2 Utility Super Move): Using his magic powers, Genie can freeze three opponents of equal or lower TEC to him in place for approximately thirty seconds. They are still aware of everything happening around them, and the stop magic will be broken if they are attacked at any point. This is mostly utilized to let Mickey and his opponents escape an oncoming attack, try and flee, or in general have a breather to rest or charge their own attacks. This does no damage and cannot stop an attack in motion. If an opponent is in the midst of attacking, they will finish the attack and then freeze immediately after.
[/spoiler]

So all-in-all, tracking the NPCs I am actively using right now, I would have utilized 7 points. As a level 7, I have 14. So 7 left.

Posting all this to be super transparent about my copious NPC usage and what Alex and I worked out to adjust that to the new(ish) rules that came in place since I made them all. If Alex needs to confirm we discussed this, he can feel free to do so. Thanks everyone!!
[Image: 2agonyw.png]


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NPC One Stop Shop - by Alex - 03-09-2016, 09:36 PM

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