06-06-2018, 05:32 AM
(This post was last modified: 06-06-2018, 05:32 AM by Dane Regan.)
(06-06-2018, 05:28 AM)Erik Vrell Wrote: Paracusia (300) (Requires telepathy, homing, ranged)
Erik spends a moderate amount of energy to latch onto the mind of an opponent within Erik’s telepathy range. Latching on takes half a second at close range, increasing to a second at the edge of the telepathy range, after which Erik causes the foe to hallucinate a horrifying, ear-splitting scream right behind them. This can only be done once every five seconds. This cooldown increases by half a second for each TEC point the opponent has above Erik, and decreases by half a second for each TEC point Erik has above his foe.
Added homing and bumped up energy cost.
I think raw effectiveness should be based on TEC. Either you can make it more tiring for high TEC targets, or you can make it less effective at disrupting their concentration.
The cooldown scaling based in your TEC and their TEC is basically fluff, balance-wise. Chances are, you wouldn't even be using this more than once every 10 seconds anyway in most cases. And, even if you were wanting to, it doesn't impact the move's effectiveness.

