06-04-2018, 01:26 PM
Bio (600 om) Ranged proficiency / Debuff Proficiency
Shantotto channels for one second while able to defend herself with her stardust rod, before launching a ball of green and black liquid at her target, the ball is roughly 4 inches in diameter and continues to swirl around. It travels faster than an arrow but slower than a bullet at roughly 200m per second.
This ball splatters on impact coating any surface (ground, building or so on) or person struck by it with a corrosive compound that eats away at anything or anyone hit by it, dealing a small amount of damage over time and slowing the affected limbs or body parts, but also makes the target more susceptible to magic based attacks by acting as a magical conductor, making the next non Bio spell that deals damage to the target deal 10% more damage. The corrosive effect and debuff last for 15 seconds and the timer is refreshed with each hit.
This attack takes a small amount of stamina to cast and can be cast quickly up to 5 times to stack up the effect up to 5 times. However the stamina cost is increased exponentially for each use of the spell, In addition if all 5 shots are used up Shantotto has to wait ten minutes before being able to use the attack again.
Stamina run down:
The first use of the spell is the same as jogging 15 meters
The Second use is like jogging 30 meters (totaling 45m jog)
The third use is like a 60 meter jog (105m total)
Fourth is 120m jog (325m)
And last use is 240m jog
Using all five of the attacks becomes tiring.
hopefully this is more clear
Shantotto channels for one second while able to defend herself with her stardust rod, before launching a ball of green and black liquid at her target, the ball is roughly 4 inches in diameter and continues to swirl around. It travels faster than an arrow but slower than a bullet at roughly 200m per second.
This ball splatters on impact coating any surface (ground, building or so on) or person struck by it with a corrosive compound that eats away at anything or anyone hit by it, dealing a small amount of damage over time and slowing the affected limbs or body parts, but also makes the target more susceptible to magic based attacks by acting as a magical conductor, making the next non Bio spell that deals damage to the target deal 10% more damage. The corrosive effect and debuff last for 15 seconds and the timer is refreshed with each hit.
This attack takes a small amount of stamina to cast and can be cast quickly up to 5 times to stack up the effect up to 5 times. However the stamina cost is increased exponentially for each use of the spell, In addition if all 5 shots are used up Shantotto has to wait ten minutes before being able to use the attack again.
Stamina run down:
The first use of the spell is the same as jogging 15 meters
The Second use is like jogging 30 meters (totaling 45m jog)
The third use is like a 60 meter jog (105m total)
Fourth is 120m jog (325m)
And last use is 240m jog
Using all five of the attacks becomes tiring.
hopefully this is more clear
