06-03-2018, 05:25 PM
Finneas
Full name: Finneas Parlance
Source: Original
Status: Secondary
Basic Information: Finneas is a timid yet curious soul, anxious about what lies beyond his knowledge with fear and excitement. Cool-headed and taking on a logical approach to situations that require his touch, Finneas excels at tackling his problems and finding new solutions. In his excitement he can be rash and daring, but when relaxed he lived in an organized and routine lifestyle. He appreciates the understanding of others and hopes to discover new knowledge that he may share with others. Being well-mannered and introverted, he does not find overbearing or competitive personalities to be appealing, preferring instead to converse with a select few others he has found to be trustworthy.
When not threatened, Finneas seems to always be on the lookout for new information, and regularly carries a notebook and writing utensil with him, and takes any chance he can to write in it, as he creates his own grimoires and encyclopedias. He tends to dislike too much routine or familiarity but can appreciate such things after long days of experimenting. He avoids confrontation when he can but will stand up for his morals if threatened. Finneas will keep to himself unless others intervene with his goals or interact to aid him unless it is a close friend of his. Finneas does not tolerate most negativity and will distance himself from it when presented to him.
When in battle, Finneas is quick thinking and defensive, usually attempting to decapitate his attackers instead of killing them outright. He will often feign being more aggressive than he is willing to be in order to get someone to back down but can be overpowered if his opponent holds no fear or morals. He is caring about others and willing to protect innocents if they are in danger.
Finneas uses alchemy and magic in order to defend himself, being very proficient in specifically fire and ice elements.
Stats:
ATK: 3
DEF: 1
SPD: 3
TEC: 4
Starting Proficiencies: Ranged Proficiency, Area Attack, Debuff, Remote Control, Ranged Materialize
Starting Powers: None
Starting Moves:
Fire and Ice Magic Runes(Ranged, Area Attack, Debuff, Remote Control)
Finneas has taken the time to master these two elements in effective ways. Usually, he can easily create fire by activating the runes he has on each hand, allowing him to manipulate each element to basic degrees. If Finneas takes ten seconds to brew a potion and drink it, one of the two elements are buffed with extra effects for 30 seconds. He must move slowly and not take damage while brewing his alchemical buff.
Flames/Ice: A simple one handed spell finneas can instantly cast up to a range of three meters. They spread out to about a meter wide cone at that range and cause debilitating effects. Finneas must concentrate and aim this spell continuously, causing burns with his fire or freezing with his ice. Buffs increase the range by double.
Firebolt/Icebolt: An adept one-handed spell Finneas can cast to a range of 50 meters, they travel at the speed of an arrow. Finneas must charge one hand for three seconds. Firebolts catch the enemy on fire for a few seconds while ice makes them move slower. Buff brews cause the firebolts to explode in a meter radius on contact while the ice bolts freeze a target area about a foot wide.
Cloak of Flames/Ice: An apprentice level one handed spell in which Finneas takes five seconds to cast a cloak of fire or ice on himself. Any enemies that come within a meter of Finneas take damage over time, with fire dealing more damage while ice slows them down. Under buffs, when an enemy is in the effect for five seconds, an explosion of the element occurs causing either a fiery explosion or a quick spread of ice. Finneas is not susceptible to these effects.
Firestorm/Blizzard: Staying still and concentrating for about ten seconds, Finneas can summon an expert two-handed spell that creates a large area of concentrated damage. From the point Finneas summons this to about 5 meters in radius, enemies take intense damage and increased effects from each element. If interrupted, Finneas must start the summoning process over again but can forego this with the alchemical buff.
Full name: Finneas Parlance
Source: Original
Status: Secondary
![[Image: ofpq9j.gif]](http://i67.tinypic.com/ofpq9j.gif)
Basic Information: Finneas is a timid yet curious soul, anxious about what lies beyond his knowledge with fear and excitement. Cool-headed and taking on a logical approach to situations that require his touch, Finneas excels at tackling his problems and finding new solutions. In his excitement he can be rash and daring, but when relaxed he lived in an organized and routine lifestyle. He appreciates the understanding of others and hopes to discover new knowledge that he may share with others. Being well-mannered and introverted, he does not find overbearing or competitive personalities to be appealing, preferring instead to converse with a select few others he has found to be trustworthy.
When not threatened, Finneas seems to always be on the lookout for new information, and regularly carries a notebook and writing utensil with him, and takes any chance he can to write in it, as he creates his own grimoires and encyclopedias. He tends to dislike too much routine or familiarity but can appreciate such things after long days of experimenting. He avoids confrontation when he can but will stand up for his morals if threatened. Finneas will keep to himself unless others intervene with his goals or interact to aid him unless it is a close friend of his. Finneas does not tolerate most negativity and will distance himself from it when presented to him.
When in battle, Finneas is quick thinking and defensive, usually attempting to decapitate his attackers instead of killing them outright. He will often feign being more aggressive than he is willing to be in order to get someone to back down but can be overpowered if his opponent holds no fear or morals. He is caring about others and willing to protect innocents if they are in danger.
Finneas uses alchemy and magic in order to defend himself, being very proficient in specifically fire and ice elements.
Stats:
ATK: 3
DEF: 1
SPD: 3
TEC: 4
Starting Proficiencies: Ranged Proficiency, Area Attack, Debuff, Remote Control, Ranged Materialize
Starting Powers: None
Starting Moves:
Fire and Ice Magic Runes(Ranged, Area Attack, Debuff, Remote Control)
Finneas has taken the time to master these two elements in effective ways. Usually, he can easily create fire by activating the runes he has on each hand, allowing him to manipulate each element to basic degrees. If Finneas takes ten seconds to brew a potion and drink it, one of the two elements are buffed with extra effects for 30 seconds. He must move slowly and not take damage while brewing his alchemical buff.
Flames/Ice: A simple one handed spell finneas can instantly cast up to a range of three meters. They spread out to about a meter wide cone at that range and cause debilitating effects. Finneas must concentrate and aim this spell continuously, causing burns with his fire or freezing with his ice. Buffs increase the range by double.
Firebolt/Icebolt: An adept one-handed spell Finneas can cast to a range of 50 meters, they travel at the speed of an arrow. Finneas must charge one hand for three seconds. Firebolts catch the enemy on fire for a few seconds while ice makes them move slower. Buff brews cause the firebolts to explode in a meter radius on contact while the ice bolts freeze a target area about a foot wide.
Cloak of Flames/Ice: An apprentice level one handed spell in which Finneas takes five seconds to cast a cloak of fire or ice on himself. Any enemies that come within a meter of Finneas take damage over time, with fire dealing more damage while ice slows them down. Under buffs, when an enemy is in the effect for five seconds, an explosion of the element occurs causing either a fiery explosion or a quick spread of ice. Finneas is not susceptible to these effects.
Firestorm/Blizzard: Staying still and concentrating for about ten seconds, Finneas can summon an expert two-handed spell that creates a large area of concentrated damage. From the point Finneas summons this to about 5 meters in radius, enemies take intense damage and increased effects from each element. If interrupted, Finneas must start the summoning process over again but can forego this with the alchemical buff.


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