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Jack Darby
#3
Jack's Abilities / Equipment: 

Bow of Primus Replica (300, Ranged Proficiency): 

[Image: images?q=tbn:ANd9GcRYIsgUmc3gxCf_96Oa-L-...dqKl-DMmam]

A weapon that was created by Jack from memories of Cybertronian Legends that he heard from Arcee. While not an exact replica this can shoot arrows of blue energy out of it. The arrows behave like normal arrows, and travel at the same speed. The damage level they are capable of dishing out is low. These don't require much of Jack's energy in order to use, nor do they require much stamina, or concentration. The bow comes with a quiver that has 30 arrows. Replenishing the supply of arrows takes about 5 seconds for every 10 arrows for Jack. These can be fired while moving, and used with other moves so long as the moves don't require use of his hands. Shooting an arrow takes him about 1/5th of a second. In terms of firing rate this is semi automatic.


Oan Power Ring (900, Physical Strength, Ranged Proficiency, Ranged Control, Ranged Materialise):

(Stolen - All moves connected disabled.) 
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In the days of the original Green Lantern Corps, the Guardian known as Meadlux created a power ring specifically for the Guardians. An Oan power ring possessed the same capabilities as a standard ring, but was fueled by the internal power of its wielder and thus did not need to be recharged. Unlike the traditional Green Lantern Ring, an Oan ring did not contain the impurity that restricted its capabilities against materials colored yellow. The revelation that such a weapon existed caused a great schism within the ranks of the Green Lantern Corps. Officers who had lost close comrades due to adversaries empowered by yellow weaponry lost faith in the Guardians, some of whom, such as Galius Zed, Eddore and Kaylark even went so far as to turn their backs on the Guardians, coveting the rings for themselves. Another group of individuals who took an interest in the Oan rings were the space pirates known as the Free Lancers..In the Omniverse the ring may have lost it's properties, for the most part.  Jack does not like wielding the Oan Power Ring. This ring is still capable of shooting green energy beams out of it. The beams appear to be fists made out of a green crystalline energy. They travel at the speed of an arrow. This can be used while moving, or with other moves. This is moderately draining, equivalent to a light work out when he uses it. Each blast has 5 seconds to cool down. It has a range of 75 feet. The ring was discovered somewhere in Camelot by Jack. While not an ideal power ring, the ring has been picked up by him because he needs one. This is the typical attack mode of the ring. Jack Darby can summon objects with his ring to interact with and manipulate objects at range. These manipulations are analogous to the things that a person with two large hands could feasibly complete (moving, pushing, pulling, pressing, turning, etc). These objects have superficial images associated with them, always in the form of an object that is completing the task. If the object is grabbing and moving another thing, it will have a "grasping" mechanic, be it a hand, a mouth, a clamp, a claw, etc. These images are purely illusory, and the strength of the object is always the same. That means that a Construct shaped like a hand and a Construct shaped like a crowbar are equally good at prying something open and etc. These grabbing constructs appear as a tendril of rope-like light that extends from Jack's power ring, ending in the chosen 'grabber'. They can extend as far as Jack's concentration allows, but the longer the grabber, the more easily it is broken. His constructs are colored emerald. While these objects are illusory and can fulfill only one purpose, they can be attacked, damaged and destroyed. The more damage they take, the more strain it puts on Jack's mind. The more energy he puts into these objects, the harder they are to break but the more physically and mentally exhausted he becomes. These objects will immediately dissipate upon his breaking his concentration for any reason. Maximum range of ~30 meters (~100 feet) This is the 2nd ability of the ring.

Will Rifle (900, Ranged Prof): 

A weapon that was created by Jack to supplement his mechanical hands. This channels his will power to create emerald bullets in specially made magazines for him. The kind of bullets that the M16 holds is 5.56×45mm NATO rounds in a thirty capacity magazine. For the maximum range, bullets reach up to 601 yards. There are modes that the gun can switch to such as semi-automatic, burst mode, and full-automatic. On burst mode, three bullets fire out of the gun when the trigger is pulled each time. This helps for bullets to hit targets accurately for medium range. How long it takes to empty a clip when continuing to fire on full automatic is at 5.10 seconds. On semi-automatic and burst mode, depends how fast Jack fires his gun. He can pull the trigger a maximum of roughly 3 times per second, but when in burst mode the stronger recoil often forces him to wait about a second between bursts to steady the weapon again before firing. Changing modes only takes a fraction of a second, and can be toggled with a small switch on the gun. Once the clip is empty, it takes about 6.5 seconds to reload and insert a new magazine.

Mechanical Hands (900, Physical Strength, Ranged Prof.): 
Mechanical Hands Jack had to materialize for himself after the loss of his original limbs. These are powered by the Green Light of Will, and are good at punching things. They are somewhat heavier than his older hands, but can clash with weaponry more comfortably. They can also shoot green plasma blasts that travel at the speed of an arrow, and have a range of 75 feet. One blast can be shot every three seconds per hand. These do light damage. 

The mechanical hands also have a 2nd ability that he can choose to utilize. In combat, his abilities in melee were lacking. So, the hands were designed so they could ignite with green plasma after a 4 second charge (during which the hands cannot be used to defend or attack with), allowing chops, or slashes with his hands to do more damage than they should. This does moderate damage, and they remain ignited for two seconds, allowing him to get a solid few attacks in if he times it right.
Unstable Construct  - Emerald Revolver (300, Ranged Proficiency): 
Disabled 

An unstable construct that pulsates with barely contained Emerald Energy. This revolver can at present only hold 3 shots. The shots are capable of moving at the speed of regular bullets. This construct takes him ten seconds to make. In addition, reloading the construct takes about 7 seconds. This can be used with other moves, but has a chance of misfiring if he does so. It can be used while moving around. The pistols look like traditional revolvers made out of green crystal that has cracks all over it, but are partially made out of energy. While this is being created he can use other moves, or dodge. The three shots can be fired one every 5 seconds. 

Unstable Emerald Blast Wave (300, Ranged, Ranged Materialize, Area Attack): 
Disabled 

Pressing the Oan Power ring to his chest for 7 seconds, and then pointing it outwards, Jack will release a blast wave.  This requires his full concentration, and that he stay stationary to do it. The blast wave lasts for 10 seconds. It's speed is that of a bullet. This is moderately taxing on his stamina, akin to a light work out. The blast wave is colored emerald and has an unstable feel to it, in terms of pulsating with staticky energy. The energy wave is clearly unstable. A circle shaped blast wave that lashes out in every direction, the Unstable Emerald Blast Wave has a range of 35 feet in every direction when it activates. 



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Jack Darby - by Jack Darby - 05-30-2018, 09:22 PM

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