05-29-2018, 02:03 PM
T2 super defense: Innocence coating ( 800OM).
[spoiler] The innocence senses danger and creates a shield around Kanda, It is like an extra layer of skin. a faint blue glow can be seen. Moving and attacking depends on the severity of the offensive moves. The shield has a fixed amount of energy in order to defend Kanda’s body. If its a full frontal attack the shield is so powerful Kanda cannot even move and will disperse when the attack is finished. When it is an attack of a debuff nature the innocence fights it from within Kanda’s body, nullifying it's effect. Kanda is able to move and attack freely when countering a debuff move. This defense does not work on a T3 move (or higher).
[/spoiler]
Illusion: Afterimage.300 OM (Burst movement, melee, debuff.)
[spoiler]Kanda’s speed goes into overdrive. Rushing at his opponents before moving around him, he moves at a speed so high opponents start to see more then one Kanda. For every difference in speed the opponent sees two images. so for example Kanda’s five speed vs player X’s three speed would create the illusion of 5 Kanda’s flashing around ( 2 for each stat + the original prime). During this move it’s difficult to hit the right target, but not impossible.Getting up to speed takes Kanda 2 seconds. It will set Kanda up for an swift open attacks, allowing him to expose a weak spot in their defense. Maintaining this high speed is incredibly draining on his stamina pool and is not able to maintain it for longer than 15 seconds. After which he can not use it again until he caught a decent breather. If Kanda were to be hit during his rush the afterimages disappear. People with higher TEC might be able to tell the difference between images if they have 1spd stat lower than Kanda’s current form, otherwise it will be to fast for them to follow with their eyes and properly tell which is which.
Basically this:![[Image: 36d8546f920369beb485fb94cfb4a4e517894428_hq.gif]](https://pa1.narvii.com/5869/36d8546f920369beb485fb94cfb4a4e517894428_hq.gif)
Note: Reason why i went with SPD stat is for the simple reason "If your body/reflexes/eyes arent fast enough to see the movement, how can you know what is fake and what isn't."
[/spoiler]
Illusion:Soul slash (600 OM, Ranged)
[spoiler]
At the instant of the slash, the blade absorbs and condenses the innocence energy within Kanda,before releasing it at the tip of the blade, magnifying the slash attack, which flies forward.This slash takes the shape of a crescent moon or wave. The slice is enoughly 1.5 meters tall but only 22mm thick ( same as the sword thickness) the crescent moon shaped energy slash does cutting damage. Can be dodged or blocked like any other ranged attack. The attack is low to medium damage. The maximum range of this move is 50 meters. continues use of this attack is moderately fatigue draining. Kanda is able to send a projectile flying every 2 seconds if he wishes to do so, they travel equal to Kanda’s speed+his superspeed power. (slightly slower than a bullet.) Kanda is able to charge this attack for higher damage, the maximum charge time for this attack is four seconds, after which Kanda is unable to do the same attack for a minute. The charge-up attack does high damage.
[/spoiler]
[spoiler] The innocence senses danger and creates a shield around Kanda, It is like an extra layer of skin. a faint blue glow can be seen. Moving and attacking depends on the severity of the offensive moves. The shield has a fixed amount of energy in order to defend Kanda’s body. If its a full frontal attack the shield is so powerful Kanda cannot even move and will disperse when the attack is finished. When it is an attack of a debuff nature the innocence fights it from within Kanda’s body, nullifying it's effect. Kanda is able to move and attack freely when countering a debuff move. This defense does not work on a T3 move (or higher).
[/spoiler]
Illusion: Afterimage.300 OM (Burst movement, melee, debuff.)
[spoiler]Kanda’s speed goes into overdrive. Rushing at his opponents before moving around him, he moves at a speed so high opponents start to see more then one Kanda. For every difference in speed the opponent sees two images. so for example Kanda’s five speed vs player X’s three speed would create the illusion of 5 Kanda’s flashing around ( 2 for each stat + the original prime). During this move it’s difficult to hit the right target, but not impossible.Getting up to speed takes Kanda 2 seconds. It will set Kanda up for an swift open attacks, allowing him to expose a weak spot in their defense. Maintaining this high speed is incredibly draining on his stamina pool and is not able to maintain it for longer than 15 seconds. After which he can not use it again until he caught a decent breather. If Kanda were to be hit during his rush the afterimages disappear. People with higher TEC might be able to tell the difference between images if they have 1spd stat lower than Kanda’s current form, otherwise it will be to fast for them to follow with their eyes and properly tell which is which.
Basically this:
![[Image: 36d8546f920369beb485fb94cfb4a4e517894428_hq.gif]](https://pa1.narvii.com/5869/36d8546f920369beb485fb94cfb4a4e517894428_hq.gif)
Note: Reason why i went with SPD stat is for the simple reason "If your body/reflexes/eyes arent fast enough to see the movement, how can you know what is fake and what isn't."
[/spoiler]
Illusion:Soul slash (600 OM, Ranged)
[spoiler]
At the instant of the slash, the blade absorbs and condenses the innocence energy within Kanda,before releasing it at the tip of the blade, magnifying the slash attack, which flies forward.This slash takes the shape of a crescent moon or wave. The slice is enoughly 1.5 meters tall but only 22mm thick ( same as the sword thickness) the crescent moon shaped energy slash does cutting damage. Can be dodged or blocked like any other ranged attack. The attack is low to medium damage. The maximum range of this move is 50 meters. continues use of this attack is moderately fatigue draining. Kanda is able to send a projectile flying every 2 seconds if he wishes to do so, they travel equal to Kanda’s speed+his superspeed power. (slightly slower than a bullet.) Kanda is able to charge this attack for higher damage, the maximum charge time for this attack is four seconds, after which Kanda is unable to do the same attack for a minute. The charge-up attack does high damage.
[/spoiler]
![[Image: giphy.gif]](https://media.giphy.com/media/xT0BKIP8jikNrRqjdK/giphy.gif)
You're naive. We're destroyers, not saviors. - Yu Kanda
