05-24-2018, 06:23 PM
(05-24-2018, 05:50 PM)Ricter Wrote: Lanor: (1200 OM) [Requires Physical Strength, Healing, Buff]
Is a 4’7”ft long, 5 inch width, double edged broad sword that has a stainless steel look to it with a brown handle and cross-guard, being balanced in speed and weight. After a five second channel time the blade can be toggled too close small wounds of any living things it slices, leaving non painful glowing gashes that mend small cuts on the body and vanish after contact with the blade has ended. For large wounds he would need to deliver one strong slash or stab after a three second wind-up, which makes the wound stop bleeding, closing it and ensuring it doesn't again unless another wound is made along the same location. This doesn't heal the wounds sustained but more so mitigates bleeding out from them and minor pain as well. After another five second channel it may return to a normal blade, the blade cannot damage or harm any organic targets while charged and it behaves normally to metal contact.
Touching the face of his sword he can hold it there for over five seconds before pulling it away and touching someone, leaving a glowing paw print on them after two seconds of contact. The mark effectively turns pain into rapture as any damage they are suffering is still present, but the feeling of discomfort is reduced to being very minor to just being numb to it for the duration. The mark lasts for around thirty seconds and can be applied and maintained so long as it’s himself, or an ally stays with in five feet of him in this variation, which ends immediately if they leave past this range. He can hold the power for up to ten seconds before it needs to be administered or else he loses it entirely and suffers some energy loss, if a hostile debuff is targeting the person applied with this the mark will vanish once the period of the debuff runs its course. After applying it once he needs to wait more than a minute to apply it again on someone.
>Can he do this while moving? Like, does he have to concentrate or anything, or does he literally just need to touch his sword?
"if a hostile debuff is targeting the person applied with this the mark will vanish once the period of the debuff runs its course"
>'debuff' is kinda vague. Some debuffs slow people. Others set them on fire or freeze them in ice. So it's illogical for most normal moves to interact with them. I'd remove this part.
"which ends immediately if they leave past this range"
>You can remove this, if you want. I don't see why your buff would need to end if they move away from you. I'd let it last the full duration every time. Or maybe increase the cap to like 30m. You only need ranged prof to apply buffs at distance. You don't need it to maintain them far away if you still have to touch someone to activate it - if that was your concern.
>Your new addition has too many drawbacks, I think. I'd allow you to up the duration to about a minute, or let them be able to shrug off their wounds (like moving an arm that had been stabbed more fluidly, or not caring as much about a punctured lung) - basically like a limited version of the survival power. Alternatively, you could just cut the charge time down to like 3 seconds or something, and have it be applied to someone more quickly.

