05-22-2018, 01:02 PM
(05-22-2018, 12:43 PM)Ricter Wrote: Yes, basically what you said.
Iron Mountain: (600 OM) [Requires Physical Strength, Area Defence]
After a brief second he manages to take up a defensive posture while wielding his sword for which he focuses on parrying, deflecting, or blocking, strikes and hostile projectiles with the blade or flat face of the weapon. If a volley of attacks are coming towards him he can tighten his focus and parry them in rapid succession, cutting through or simply deflecting them away from his general area. While in this stance he can only shuffle along the ground which cuts his movement speed in half, in addition he'd begin to grow slightly tired if he's blocking multiple attacks for a long period of time. If he can see the attack about to come he can lower his stance, tensing up and preparing to counter act if given enough time to do so. He can hold this stance for up to ten seconds, allowing him to block or split a very strong attack with his own built up preparation. However he is rooted in place while preparing this, unable to move unless he drops the guard completely, and thanks to the strain it can only be used every few minutes or it will tire out his arms depending on how strong the attack he's defending against.
Approved, but with a slight bolded change here. "Posts" aren't really a valid measurement of time outside of super moves. Some fight posts last 5 minutes. Others barely last 20 seconds. Outside of the more "gamey" aspects of the OV (like super moves) it's generally better to stick with actual rough timings.
As a side note, since you're charging up the stronger parry, you could lower the fatigue drain if you wanted (although that would mean you'd need to charge it up for longer to block stronger moves).

