05-19-2018, 08:41 AM
(This post was last modified: 05-19-2018, 08:45 AM by Dane Regan.)
(05-18-2018, 04:03 PM)Xavier Wrote: Lanor: (600 OM) [Requires Physical , Healing]
Is a 4’7”ft long, 5 inch width, double edged broad sword that has a stainless steel look to it with a brown handle and cross-guard, being balanced in speed and weight. After a five second channel time the blade can be toggled too close small wounds of any living things it slices, leaving non painful glowing gashes that mend small cuts on the body and vanish after contact with the blade has ended. After another five second channel it may return to a normal blade, the blade cannot damage or harm any organic targets while charged and it behaves normally to metal contact.
Welcome back to the OV, dude. I'll ping someone to get your name and stuff sorted since I can't do it myself. Do you prefer just "Ricter" or "Ricter Casenger"?
Also, I was thinking about your move and it reminded me of something else that you might want to use for balance purposes (if you feel like changing/upgrading it).
Sustain (300) Requires: Time Manipulation, Ranged, Buff
[spoiler]By focusing intently for one second and expending a small amount of energy, Viola can 'freeze' wounds. This prevents it from healing naturally, but also partially stops time in that area of the body having the effect of also stopping blood loss completely. Viola can use this on herself or anyone within 30m of her - although she needs to be able to see or sense the wound and her target needs to be roughly still relative to her. Anyone with a 'frozen' wound can cause it to start healing naturally by focusing on healing it (but it will also start bleeding again). Wounds targeted with this move slowly shift into a 'frozen' state over the next two seconds, so this won't immediately stop blood loss. This requires a small amount of energy to initially use and doesn't need any energy or concentration to maintain. Viola can only target one wound at once with this, or multiple smaller cuts. But can use this multiple times consecutively and have many uses of Sustain active at once.[/spoiler]
The above doesn't actually heal anything, but it does stop blood loss. So if you wanted to add an upgrade to your sword that made it stop/reduce blood loss caused by large wounds - without actually really healing them - I think that'd be fine. Although it might need multiple swings to fully stop blood loss, I'd say. That said, a lingering beneficial effect like "this wound doesn't bleed" would require buff proficiency (you do have the OM to spare if you wanted). (But your quick small heals - like closing small cuts - don't need buff as they're instant effects rather than a lingering benefit outside the realm of just healing them.)
Anyway, feel free to reply in this thread with any further questions.
Here is your roster:
Name: Ricter Casenger
Spent OM: 4600
Consumed OM (0): (for consumed items or OM permanently lost from respecs, etc)
Proficiencies (1000): Physical Strength (1000)
Powers (3000/8000): Healing (3000)
Moves (600): Lanor (600)
Super Moves (0):
Transformations (0):
Assists (0):
Items (0):
Artefacts: None
Bases (0):
Unlocks (0):
Base stats:
ATK: 1
DEF: 4
SPD: 3
TEC: 2
Please make a new thread in the Roster forum with the name of your character as the title and copy and paste the above into the first post. It is also highly recommended that you make more posts within your own roster that detail any extra information about your character that you wish to include for the benefit of others. Any future purchases can be made in your log, here. Directions for making purchases/deductions can be found here.
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It's been a while since you were last active, so you might want to check out this thread to learn what to do when you’ve been approved.
We hope you enjoy your stay!

