05-11-2018, 09:25 PM
(05-11-2018, 09:14 PM)Strazio Rockwell Wrote: Okay so I am confusion
Super utility moves that buff allies follow these guidelines "Super Moves that give your allies stats may grant up to 4 stats per 1 SP (ie, it depends upon the tier of the move) per post. Alternately, you can increase the duration, by reducing the number of stats granted accordingly. For example, you could make it last a whole round, like a transformation, but you'd have to halve the stats granted (in this case, to +2). Stat are always spread between the number of targets. "
What I'm trying to mathmagician is if you wanted to give someone +1 to a stat how long would the buff last? Furthermore what tier of super move would be needed to give a +1 to a stat for a whole fight?
Logically, 1sp to give +2 for one round would be equivalent to +1 for two rounds (double duration, half stats).
So, assuming a fight is 3 rounds, you'd need a tier 2 super (although a T2 super would technically last for 4 rounds, so this would not be SP efficient).

