05-11-2018, 09:14 PM
Okay so I am confusion
Super utility moves that buff allies follow these guidelines "Super Moves that give your allies stats may grant up to 4 stats per 1 SP (ie, it depends upon the tier of the move) per post. Alternately, you can increase the duration, by reducing the number of stats granted accordingly. For example, you could make it last a whole round, like a transformation, but you'd have to halve the stats granted (in this case, to +2). Stat are always spread between the number of targets. "
What I'm trying to mathmagician is if you wanted to give someone +1 to a stat how long would the buff last? Furthermore what tier of super move would be needed to give a +1 to a stat for a whole fight?
Super utility moves that buff allies follow these guidelines "Super Moves that give your allies stats may grant up to 4 stats per 1 SP (ie, it depends upon the tier of the move) per post. Alternately, you can increase the duration, by reducing the number of stats granted accordingly. For example, you could make it last a whole round, like a transformation, but you'd have to halve the stats granted (in this case, to +2). Stat are always spread between the number of targets. "
What I'm trying to mathmagician is if you wanted to give someone +1 to a stat how long would the buff last? Furthermore what tier of super move would be needed to give a +1 to a stat for a whole fight?
![[Image: StrazSig.png]](http://www.cytokineindustries.com/chevereto/images/2017/07/13/StrazSig.png)
![[Image: DarkshireBadge.png]](http://www.cytokineindustries.com/chevereto/images/2017/07/13/DarkshireBadge.png)
![[Image: DarkshireDefenseBadge.png]](http://www.cytokineindustries.com/chevereto/images/2017/07/13/DarkshireDefenseBadge.png)
![[Image: SecondarySaga.png]](http://www.cytokineindustries.com/chevereto/images/2017/07/13/SecondarySaga.png)
![[Image: HerosGraveyardBadge.png]](http://www.cytokineindustries.com/chevereto/images/2017/07/13/HerosGraveyardBadge.png)
