05-11-2018, 08:53 PM
(This post was last modified: 05-12-2018, 05:45 PM by Dane Regan.)
Changing this so it can work with Ebony's wand as a focus as well as her scythe. Also removed the bit about only being able to use this once at a time, and changed another small bolded part.
Glacial Rift (300) Requires: Ebonywood Hellscythe or Wand of Unity, Area Defence, Ranged Materialise, Ranged Attack
[spoiler]Ebony stands still and concentrates for 5 seconds, focusing magic throughout her scythe or wand while winding it up like a baseball bat. Should she lose concentration (by taking anything more than light damage, or stopping to do something else) all progress is lost. While charging, Ebony's eyes flicker to an icy blue, the air around her feels cold, and glowing white frost forms on the blade or tip of her weapon. Once charged, Ebony swings with all her might, causing an ice-blue crescent-shaped blast of energy (quickly increasing to a size of about 4m wide, and 1m deep) to ripple through the ground towards a chosen destination within 60m of her. The energy wave damages nothing and travels at the speed of a bullet, but people near to it will feel a rush of cold air. The moment the magic is released, Ebony feels a short-term rush of fatigue, essentially putting all moves on cooldown for a few seconds and crimpling her ability in combat for this time.
Once it reaches its destination, a large rift of opaque ice forms over the span of about half a second, reaching a maximum height of 2m, depth of 1m, and width of 4m in a curved shape (from an aerial view, it'd resemble a similar shape to a small section of a donut). The side closer to Ebony isn't as high, starting at about 0.5m but climbing steeply up to 2m, because of this, the top of the mini-glacier is weaker. Should the wave of energy be about to pass underneath someone, it will prematurely form in front of them (unless they were airborne). If Ebony's initial swing isn't completed (e.g. due to being blocked), then it will form directly in front of her, likely pushing her back.
The glacial rift is generally very strong, requires no thought or concentration to maintain, and lasts until either Ebony mentally dismisses it (which will cause it to disintegrate instantaneously) or it is destroyed (which often won't happen in full, as it acts like actual ice, so it's more likely for large parts to be missing). Ebony can also spend up to 2 seconds concentrating while in physical contact with the glacier to absorb a proportion of the energy she spent on it (depending on how damaged it is). The main purpose of this move is to provide a sturdy wall to hide behind, but, naturally, there's nothing to stop an enemy moving around it or over it.
RP Notes: Ebony is often likely to use this after casting other strong spells, or using lots of attacks with short breaks as the coolness can help her focus once the wave of fatigue has worn off.[/spoiler]
Glacial Rift (300) Requires: Ebonywood Hellscythe or Wand of Unity, Area Defence, Ranged Materialise, Ranged Attack
[spoiler]Ebony stands still and concentrates for 5 seconds, focusing magic throughout her scythe or wand while winding it up like a baseball bat. Should she lose concentration (by taking anything more than light damage, or stopping to do something else) all progress is lost. While charging, Ebony's eyes flicker to an icy blue, the air around her feels cold, and glowing white frost forms on the blade or tip of her weapon. Once charged, Ebony swings with all her might, causing an ice-blue crescent-shaped blast of energy (quickly increasing to a size of about 4m wide, and 1m deep) to ripple through the ground towards a chosen destination within 60m of her. The energy wave damages nothing and travels at the speed of a bullet, but people near to it will feel a rush of cold air. The moment the magic is released, Ebony feels a short-term rush of fatigue, essentially putting all moves on cooldown for a few seconds and crimpling her ability in combat for this time.
Once it reaches its destination, a large rift of opaque ice forms over the span of about half a second, reaching a maximum height of 2m, depth of 1m, and width of 4m in a curved shape (from an aerial view, it'd resemble a similar shape to a small section of a donut). The side closer to Ebony isn't as high, starting at about 0.5m but climbing steeply up to 2m, because of this, the top of the mini-glacier is weaker. Should the wave of energy be about to pass underneath someone, it will prematurely form in front of them (unless they were airborne). If Ebony's initial swing isn't completed (e.g. due to being blocked), then it will form directly in front of her, likely pushing her back.
The glacial rift is generally very strong, requires no thought or concentration to maintain, and lasts until either Ebony mentally dismisses it (which will cause it to disintegrate instantaneously) or it is destroyed (which often won't happen in full, as it acts like actual ice, so it's more likely for large parts to be missing). Ebony can also spend up to 2 seconds concentrating while in physical contact with the glacier to absorb a proportion of the energy she spent on it (depending on how damaged it is). The main purpose of this move is to provide a sturdy wall to hide behind, but, naturally, there's nothing to stop an enemy moving around it or over it.
RP Notes: Ebony is often likely to use this after casting other strong spells, or using lots of attacks with short breaks as the coolness can help her focus once the wave of fatigue has worn off.[/spoiler]
