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Move Approval V
(05-09-2018, 07:18 PM)Warren Zimmer Wrote: [spoiler]Just confirming these are approved.
Ceiling Turret (300 OM, Ranged Proficiency, Ranged Materialize, Remote Control):

One of the moves that is actually a defense system that was put in Castle Zimmer by Warren. By pulling out a remote, and waiting 5 seconds, a cannon can come down from the ceiling and lock onto a single opponent. This shoots a beam of energy that travels at the speed of an arrow. The beam of energy is admittedly low powered, and is a mechanism that Warren has yet to make portable. Requires Warren's full concentration, so he cannot move, or attack or dodge when this is in use. Alternatively by pushing a button on his NFL-R. he can cause the Ceiling Turrets to appear anywhere but still needs to spend the 5 seconds to create then. While the beams may be weak they can keep firing as much as Warren wants them to. They shoot about two beams per seconds.

Wall Missiles (300 OM, Ranged Proficiency, Area Attack, Ranged Materialize, Remote Control):

One of the defense systems installed in Castle Zimmer. This can either be automatically activated should someone intrude in Castle Zimmer without permission from Warren Zimmer, or activated should he be in the castle and encounter the intruder. Like the Ceiling Turrets these travel at the speed of an arrow each, but about 15 missiles are fired at a time from the wall turrets. While they may do a low amount of damage individually, the damage the missiles are truly capable of is fairly high if all of them hit their target. Each causes a targeted explosion with a 1ft radius. Takes about 7 seconds to activate. Requires Warren's full concentration, so he cannot move, or attack or dodge when this is in use.

This can also be used outside Warren's base, by pushing a button on a remote. Once he pushes a button on the remote and goes through the usual 7 second activation process, the turrets that shoot the wall missiles will appear and open fire performing their usual on an opponent. To fire more missiles, Warren needs to reactivate the turrets (which takes 7 seconds and is the same as activating them the first time).



Base Cameras (Fodder Move - I think):

Basically allows Warren to spy on his base when he is not in it, and record everything for his viewing later, including if someone snatches an Artefact or anything along those lines because it's a pain for him to have to deal with later.

These are for an NPC Prime I am writing up.
Wazikashi (300, Physical Strength):

A Wazikashi that has a 25 inch long blade, and red and black leather wrappings on the hilt. No special properties, just a basic sword that is wielded by Jason for his own use.

Combat Knife (300, Physical Strength):

A combat knife that has a 12 inch blade, with a rubber grip. This knife has seen Jason through many battles, and is his favorite knife. It can clash with lightsabers, and similar weapons rather easily.[/spoiler]

All these are approved.



@CP (and everyone else that has been waiting on super utilities and other shiz for a while): I'll try to get you sorted within the next few days if I can.


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Move Approval V - by Jade Harley - 09-08-2017, 08:03 PM

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