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Move Creation Workshop
Yeah. Enhanced senses would be one way to do it, but if he sees the gun the bullet was fired from (or the bow that fired the arrow - etc.), he easily has the TEC to tell where the bullet is going to go. If he's focusing.

My general preference for moves is to always clarify. If someone describes themself doing something that wouldn't normally be possible, I'd like a clarification on how. Just something small such as "the rock moves as fast as he needs it to". If a move won't work every time, it should generally be specified. Not specifying that is actually detrimental to the user, since having a low success rate or having it only work in very specific conditions can allow for either a boost in power or for fewer or more negligible drawbacks being required.

Quote:Hearing the shot would give him the queue to activate the move
Technically, no. Bullets travel at about the speed of sound, sometimes a bit slower, sometimes quite a lot faster. That's why he'd need to be watching either with his own eyes, or by using ES. And he'd probably need to be focusing on the gun (or have foresight) to know the bullet trajectory.


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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