05-04-2018, 07:41 PM
(This post was last modified: 05-04-2018, 07:53 PM by Clownpiece.)
Upping "Driven Mad" From T1 to T2 by strengthening the effects and increasing the duration a bit. Also slightly changing the name.
T2 Super Utility: Pandemonium "Driven Mad" (Debuff, Ranged, Area Attack, Telepathy) (800):
Clownpiece pours a pure, lunatic power into her torch, sweeping it out in front of her and sparking incredible impulsion, aggression, and irritation in all enemies within 20 meters who can see the light. For the 45 seconds their lunacy lasts for, those affected are filled with an overwhelming desire to simply attack, and begin to actively disregard the safety of themselves and their allies. Those afflicted have no qualms knocking aside their allies, getting in the way of attacks (either enemy or ally), and are completely willing to overexert and hurt themselves in their quest to simply attack. Can be blocked by Super Defenses of the same Tier or higher.
Old version:
[spoiler]T1 Super Utility: Driven Mad (Debuff, Ranged, Area Attack) (600):
Clownpiece pours her power into her torch for five seconds, before sweeping it out in front of her, strengthening its madness-inducing light and sparking extreme impulsion and aggression in any enemies within 20 meters who see it. For the thirty seconds their lunacy lasts for, those affected no longer care about their own safety, or that of their allies, instead overcome with a single-minded determination to attack. They become very likely to accidentally harm themselves with their own attacks, as well as trip over or otherwise get in the way of their allies. Can be blocked by super defenses.[/spoiler]
Also even more additions to Lampad's Torch because why not
Lampad's Torch - Phantom Pain (Ranged, Homing, Debuff, Telepathy) (+300):
After a quick, one second charge, Clownpiece sweeps her torch out at a single enemy within range. When used the moment they get hit by an attack of any kind, the pain they feel from that attack is seared into their mind as a trauma, otherwise nothing happens. For the next minute, Clownpiece can sweep her torch at them again after a second of charge-up to make them relive that pain, as fresh as the moment they were hit, though they suffer no new wounds from it. Like its name suggests, it can also cause people to feel pain in limbs they no longer have.
(Main Torch Fare: 20-meter range, almost negligible energy cost, Clownpiece can move around)
Lampad's Torch - Schizophasia (Ranged, Area Attack, Debuff, Telepathy) (+300):
Clownpiece casts a scrambling light over her enemies, tangling up the communication centers of their minds. For 30 seconds all communication, even through things like gestures, telepathy, writing/texting, is impossible. Those who try to communicate in any way only let loose a scrambled avalanche of words/ideas lacking any coherence whatsoever. This even applies to people talking aloud to themselves, though thoughts remain unaffected.
(Main Torch Fare: 20-meter range, negligible fatigue cost, 5 second charge time, enemies must see the light to be affected)
T2 Super Utility: Pandemonium "Driven Mad" (Debuff, Ranged, Area Attack, Telepathy) (800):
Clownpiece pours a pure, lunatic power into her torch, sweeping it out in front of her and sparking incredible impulsion, aggression, and irritation in all enemies within 20 meters who can see the light. For the 45 seconds their lunacy lasts for, those affected are filled with an overwhelming desire to simply attack, and begin to actively disregard the safety of themselves and their allies. Those afflicted have no qualms knocking aside their allies, getting in the way of attacks (either enemy or ally), and are completely willing to overexert and hurt themselves in their quest to simply attack. Can be blocked by Super Defenses of the same Tier or higher.
Old version:
[spoiler]T1 Super Utility: Driven Mad (Debuff, Ranged, Area Attack) (600):
Clownpiece pours her power into her torch for five seconds, before sweeping it out in front of her, strengthening its madness-inducing light and sparking extreme impulsion and aggression in any enemies within 20 meters who see it. For the thirty seconds their lunacy lasts for, those affected no longer care about their own safety, or that of their allies, instead overcome with a single-minded determination to attack. They become very likely to accidentally harm themselves with their own attacks, as well as trip over or otherwise get in the way of their allies. Can be blocked by super defenses.[/spoiler]
Also even more additions to Lampad's Torch because why not
Lampad's Torch - Phantom Pain (Ranged, Homing, Debuff, Telepathy) (+300):
After a quick, one second charge, Clownpiece sweeps her torch out at a single enemy within range. When used the moment they get hit by an attack of any kind, the pain they feel from that attack is seared into their mind as a trauma, otherwise nothing happens. For the next minute, Clownpiece can sweep her torch at them again after a second of charge-up to make them relive that pain, as fresh as the moment they were hit, though they suffer no new wounds from it. Like its name suggests, it can also cause people to feel pain in limbs they no longer have.
(Main Torch Fare: 20-meter range, almost negligible energy cost, Clownpiece can move around)
Lampad's Torch - Schizophasia (Ranged, Area Attack, Debuff, Telepathy) (+300):
Clownpiece casts a scrambling light over her enemies, tangling up the communication centers of their minds. For 30 seconds all communication, even through things like gestures, telepathy, writing/texting, is impossible. Those who try to communicate in any way only let loose a scrambled avalanche of words/ideas lacking any coherence whatsoever. This even applies to people talking aloud to themselves, though thoughts remain unaffected.
(Main Torch Fare: 20-meter range, negligible fatigue cost, 5 second charge time, enemies must see the light to be affected)
![[Image: testclown.png]](https://cdn.discordapp.com/attachments/426940169548201995/453802699662557184/testclown.png)
Yuuka Kazami Wrote:Reimu comes back to make another pass at Meira and she just has an idiot neck child.
Credit to Yuuka for the sig

