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Move Approval V
(05-04-2018, 07:06 PM)Jak Mar Wrote: T2 Super Move- Surprise, Fucker. [800] Physical, Ranged, Area Attack

[Picture of Dynamite here]

The reason Jak's got his nickname in DA 15' with his own twist.

Jak is able to use Om to create eco that can cause different effects to the dynamite.

Dark eco dynamite- Using Dark eco causes the dynamite to have a burning  like feeling to it when it blows up near a opponent. It can also cause medium term damage as it hits. The explosion has a 15 to 30 cm range. The blast range lasts about a good 15 seconds. 

I'm a bit confused here. Mostly how an explosion lasts 15 seconds. Also, a 15-30 cm explosion is really small. Is this what you have in mind? I've reworded it to try and make it a bit clearer (assuming you did mean 15 seconds and 15-30cm range):
[spoiler]
Quote:(doesn't need area attack since the explosion is small)

T2SA - Surprise, Fucker (300) (Physical, Ranged)

[Picture of Dynamite here]

The reason Jak's got his nickname in DA 15' with his own twist. Jak quickly uses OM to create eco that can cause different effects to a piece of dynamite. In this case, he uses his dark eco. He takes a brief moment to pull some dynamite out of a bag or to materialise it in his hand, then throws or slaps it onto the opponent he wants to harm. It's sticky, so if not blocked, it will stay attached to them. Within a second of touching them, instead of exploding normally, the dark explosion energy is focused over a small 30cm diameter area around the explosives for the next 15 seconds, where it burns harshly and painfully, delivering the T2 super attack damage spread over the duration. A weaker (T1) super defense may be able to cause the dynamite to fall off once it's about halfway through this time.
[/spoiler]
(05-04-2018, 07:07 PM)Lord Zedd Wrote: Corrections in bold.

Today’s Blast  - 600 OM (Requires Ranged Attack, Integration, Shapeshifting)

The monster is also able to fire energy attacks that may or may not be made of a relevant substance to it. Otherwise, the attack will be made of pure energy, but functionally there is no difference. It can fire weaker energy blasts, approximately the size of a baseball, at a rate of one per second, becoming exhausted with continual use of this attack beyond ten uninterrupted blasts. It can also charge a single ranged blast for five seconds, but will need to rest at least fifteen seconds before firing another charged attack. The charged version is about three times the size of the uncharged. Both versions of this attack are only able to damage a single target, and they move roughly as fast as a fired arrow. The maximum range of either is about fifty yards. The monster may fire from its mouth, hands, or any unique appendages it may have, like a tail or wings.

Approved.


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Move Approval V - by Jade Harley - 09-08-2017, 08:03 PM

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