05-04-2018, 11:11 AM
(This post was last modified: 05-09-2018, 01:40 PM by Jade Harley.)
Character Name: Gizmo
Character Source: Teen Titans
[spoiler]Level: 3
Spent OM: 11,500
Character History:
*SPOILERS*
Gizmo is a pint-sized boy-genius with a nasty attitude and an extensive arsenal of high-tech weapons. Along with Jinx and Mammoth, he is an alumni of the H.I.V.E. Academy, and he and his compatriots were looking to be employed by criminal patron Slade. But first he asked them to pass one final exam: destroy the Teen Titans. The three criminals took over Titans Tower and evicted the Titans, but in turn were ultimately defeated by them. During their altercation, Gizmo temporarily took over Cyborg's systems, causing the latter to develop an intense dislike for the dwarven brainiac. The fact that Gizmo later appropriated Cyborg's newly-built T-Car and caused its eventual demolition by the electric villain Overload didn't help matters at all.
Gizmo, along with Cyborg, Robin and Beast Boy as well as a few independent heroes, was later drafted into a competition by the Master of Games, which was only held to increase the Master's personal power. Robin managed to defeat him and liberate the other contestants, and he gave them all a Titans Communicator, making them all Honorary Titans. Gizmo, however, kept this privilege for just about three seconds before Cyborg objected and took the Communicator from him.
Some time later, Cyborg infiltrated the H.I.V.E. Academy as a villainous student named Stone in order to find out about the plans of its then-headmaster, Brother Blood. Unknowingly, Gizmo, Mammoth and Jinx - the latter more intensely - befriended Cyborg, though Gizmo quickly became jealous about his good standing with the headmaster. After the Academy was destroyed by Cyborg, the students scattered and most went freelance. Gizmo, Jinx and Mammoth, however, formed the nucleus of what was to become known as the H.I.V.E. Five, a group of delinquent young superteens. At some point in between, Gizmo was "persuaded" to aid Cyborg when the Titan was infected with a computer virus accidentally planted into him by Beast Boy; in order to do so, he shrunk down to microscopic size and, accompanied by Beast Boy as an amoeba, entered Cyborg's body to take out the virus from within. In the course of that undertaking, Gizmo tried his best to get rid of Cyborg as well, but Beast Boy's final measure against the virus prevented that and expelled Gizmo from Cyborg's body.
After the Titans came under the influence of Mother Mae-Eye, they suffered a humiliating defeat by the hands of the H.I.V.E. Five, but this favor was returned after the Titans had freed themselves of the hag's control - they just sent the pie in which Mae-Eye was imprisoned to the H.I.V.E., who promptly fell under Mae-Eye's spell as well.
Shortly afterwards, Gizmo and his former co-students were recruited by the Brotherhood of Evil, who were attempting to take out all young superheroes worldwide. After an unintentional explanation from Starfire, Gizmo participated in a race held by Ding Dong Daddy for Robin's most prized possession, and even notified a number of other villains about the race in order to raise the stakes for thrills. Gizmo and the other villains, however, were quickly taken down by Red X, with Gizmo being the last to go.
When the Brain executed its plans, Gizmo was sent with Billy Numerous to capture Kole and Gnarrk, but failed. During the final battle against the united Titans in the Brotherhood's base, Gizmo and his H.I.V.E. Five mates were knocked unconscious by a hex from the reformed Jinx while trying to escape, and Kid Flash placed them in the Brotherhood of Evil's freezing machine, taking them out for the rest of the battle.
***SPOILERS END***
In the Omniverse, Gizmo owns a small, underground robotics laboratory in Coruscant's fourth tier, from which he fights one of many pocket resistances against the Empire. He has invented a remotely piloted soldier-type robot known as a HARPY, and employs a number of pilots who can use the HARPYs to perform tasks around Coruscant without putting Gizmo's people at risk.
After a Stormtrooper raid took down his first lab, Gizmo was forced to flee to Coruscant's lower tiers and go into hiding. He is now slowly working his way back up the tiers, more cautious this time.
Physical Description:
![[Image: Gizmo-teen-titans-9734740-202-450.jpg]](http://images2.fanpop.com/image/photos/9700000/Gizmo-teen-titans-9734740-202-450.jpg)
Stats:
ATK: 2
DEF: 3 (+1, 2,000 OM)
SPD: 2
TEC: 5 (+1, 1,000 OM)
Starting Proficiencies: (4,200 OM)
Physical Strength (1,000), Ranged Proficiency (1,000), Area Attack Proficiency (600), Remote Control Proficiency (600), Debuff Proficiency (1,000)
Starting Powers: (2,800 OM)
Flight (1,800), Suppression (1,000)
Starting Moves: (1,500 OM)
Remote Control (Remote Control Proficiency) (0 OM, fluff/weakness): Gizmo's remote control allows him to operate his entire arsenal of gadgets by pressing combinations of buttons (up up down down left right a b, etc.), which accounts for the long wind-up time of his moves. If Gizmo loses his remote control he cannot use any of his gadgets.
Spider Legs (Physical Proficiency, Master Super Jumping) (900 OM): Inputting a combination of buttons into his remote control, which takes about three seconds, during which time he can move at normal speed but cannot use any of his other gadgets, Gizmo can protract four enormous spider legs, each between six and seven feet tall, from the pack on back. The legs operate independent from each other in combat and function as normal melee weapons, dealing blunt weapon damage to enemies. Gizmo can also use the spider legs as a mode of transportation, allowing him to move along walls or upside down along the ceiling. Finally, Gizmo can engage all four legs at once to launch himself incredibly high into the air (Master Super Jumping, included w/ Flight).
Helicopter Rotors (Flight) (0 OM, included with Flight): Inputting a combination of buttons into his remote control, which takes about three seconds, during which time he can move at normal speed but cannot use any of his other gadgets, Gizmo can protract two spinning helicopter rotors from the pack on back, enabling him to fly in accordance with the rules of the Flight power.
Blaster Pods (Ranged Proficiency, Area Attack Proficiency) (300 OM): Inputting a combination of buttons into his remote control, which takes about three seconds, during which time he can move at normal speed but cannot use any of his other gadgets, Gizmo can protract two shoulder-mounted rocket launchers from the pack on his back. Then, by inputting a second combination, which takes an additional three seconds, Gizmo launches two missiles about the size of a man's forearm, which travel at a speed of approximately 100 MPH. After 50 yards of travel the speed of the missiles falls off drastically as does elevation, until they hit the ground about 100 yards out. The missiles explode on contact with anything solid and deal explosive damage in a five yard radius.
Hologram (Ranged Proficiency, Remote Control Proficiency) (300 OM): Gizmo's remote control doubles as a holographic image creator. By inputting a combination of buttons, which takes about three seconds, during which time he can move at normal speed but cannot use any of his other gadgets, Gizmo's remote control can create a holographic image of himself, indistinguishable from the real thing except for those with TEC equal to or higher than Gizmo's, or those with the appropriate powers. Gizmo can then control the image with the remote, creating a useful distraction. The image does not deal damage or have a physical form.
Why does this character have to be a prime?
Gizmo has genius-level intellect and is a master of robotics and combat technology. As a supervillain in Teen Titans he proved he can go toe-to-toe with legitimate heroes and has the unique personality and cool inventions to bring some nice flavor into the Omniverse.
What role do they play in your story?
When Dexter Mills first arrives in the Omniverse he encounters one of Gizmo's HARPYs and its pilot. They try to pass through Coruscant's gate but are stopped by Stormtroopers who want to bring Dexter to the empire. The pilot refuses and the HARPY eliminates the two guards. After suffering an injury, Dexter is brought to Gizmo's lab to recover and eventually decides to stay, having nowhere else to go. Gizmo is preparing a mission, one for which a fledgling Prime with Dexter's skillset is uniquely suited.
Are they an A, B, or C-Lister?
B- or C-Lister, I would say C.[/spoiler]
Character Source: Teen Titans
[spoiler]Level: 3
Spent OM: 11,500
Character History:
*SPOILERS*
Gizmo is a pint-sized boy-genius with a nasty attitude and an extensive arsenal of high-tech weapons. Along with Jinx and Mammoth, he is an alumni of the H.I.V.E. Academy, and he and his compatriots were looking to be employed by criminal patron Slade. But first he asked them to pass one final exam: destroy the Teen Titans. The three criminals took over Titans Tower and evicted the Titans, but in turn were ultimately defeated by them. During their altercation, Gizmo temporarily took over Cyborg's systems, causing the latter to develop an intense dislike for the dwarven brainiac. The fact that Gizmo later appropriated Cyborg's newly-built T-Car and caused its eventual demolition by the electric villain Overload didn't help matters at all.
Gizmo, along with Cyborg, Robin and Beast Boy as well as a few independent heroes, was later drafted into a competition by the Master of Games, which was only held to increase the Master's personal power. Robin managed to defeat him and liberate the other contestants, and he gave them all a Titans Communicator, making them all Honorary Titans. Gizmo, however, kept this privilege for just about three seconds before Cyborg objected and took the Communicator from him.
Some time later, Cyborg infiltrated the H.I.V.E. Academy as a villainous student named Stone in order to find out about the plans of its then-headmaster, Brother Blood. Unknowingly, Gizmo, Mammoth and Jinx - the latter more intensely - befriended Cyborg, though Gizmo quickly became jealous about his good standing with the headmaster. After the Academy was destroyed by Cyborg, the students scattered and most went freelance. Gizmo, Jinx and Mammoth, however, formed the nucleus of what was to become known as the H.I.V.E. Five, a group of delinquent young superteens. At some point in between, Gizmo was "persuaded" to aid Cyborg when the Titan was infected with a computer virus accidentally planted into him by Beast Boy; in order to do so, he shrunk down to microscopic size and, accompanied by Beast Boy as an amoeba, entered Cyborg's body to take out the virus from within. In the course of that undertaking, Gizmo tried his best to get rid of Cyborg as well, but Beast Boy's final measure against the virus prevented that and expelled Gizmo from Cyborg's body.
After the Titans came under the influence of Mother Mae-Eye, they suffered a humiliating defeat by the hands of the H.I.V.E. Five, but this favor was returned after the Titans had freed themselves of the hag's control - they just sent the pie in which Mae-Eye was imprisoned to the H.I.V.E., who promptly fell under Mae-Eye's spell as well.
Shortly afterwards, Gizmo and his former co-students were recruited by the Brotherhood of Evil, who were attempting to take out all young superheroes worldwide. After an unintentional explanation from Starfire, Gizmo participated in a race held by Ding Dong Daddy for Robin's most prized possession, and even notified a number of other villains about the race in order to raise the stakes for thrills. Gizmo and the other villains, however, were quickly taken down by Red X, with Gizmo being the last to go.
When the Brain executed its plans, Gizmo was sent with Billy Numerous to capture Kole and Gnarrk, but failed. During the final battle against the united Titans in the Brotherhood's base, Gizmo and his H.I.V.E. Five mates were knocked unconscious by a hex from the reformed Jinx while trying to escape, and Kid Flash placed them in the Brotherhood of Evil's freezing machine, taking them out for the rest of the battle.
***SPOILERS END***
In the Omniverse, Gizmo owns a small, underground robotics laboratory in Coruscant's fourth tier, from which he fights one of many pocket resistances against the Empire. He has invented a remotely piloted soldier-type robot known as a HARPY, and employs a number of pilots who can use the HARPYs to perform tasks around Coruscant without putting Gizmo's people at risk.
After a Stormtrooper raid took down his first lab, Gizmo was forced to flee to Coruscant's lower tiers and go into hiding. He is now slowly working his way back up the tiers, more cautious this time.
Physical Description:
![[Image: Gizmo-teen-titans-9734740-202-450.jpg]](http://images2.fanpop.com/image/photos/9700000/Gizmo-teen-titans-9734740-202-450.jpg)
Stats:
ATK: 2
DEF: 3 (+1, 2,000 OM)
SPD: 2
TEC: 5 (+1, 1,000 OM)
Starting Proficiencies: (4,200 OM)
Physical Strength (1,000), Ranged Proficiency (1,000), Area Attack Proficiency (600), Remote Control Proficiency (600), Debuff Proficiency (1,000)
Starting Powers: (2,800 OM)
Flight (1,800), Suppression (1,000)
Starting Moves: (1,500 OM)
Remote Control (Remote Control Proficiency) (0 OM, fluff/weakness): Gizmo's remote control allows him to operate his entire arsenal of gadgets by pressing combinations of buttons (up up down down left right a b, etc.), which accounts for the long wind-up time of his moves. If Gizmo loses his remote control he cannot use any of his gadgets.
Spider Legs (Physical Proficiency, Master Super Jumping) (900 OM): Inputting a combination of buttons into his remote control, which takes about three seconds, during which time he can move at normal speed but cannot use any of his other gadgets, Gizmo can protract four enormous spider legs, each between six and seven feet tall, from the pack on back. The legs operate independent from each other in combat and function as normal melee weapons, dealing blunt weapon damage to enemies. Gizmo can also use the spider legs as a mode of transportation, allowing him to move along walls or upside down along the ceiling. Finally, Gizmo can engage all four legs at once to launch himself incredibly high into the air (Master Super Jumping, included w/ Flight).
Helicopter Rotors (Flight) (0 OM, included with Flight): Inputting a combination of buttons into his remote control, which takes about three seconds, during which time he can move at normal speed but cannot use any of his other gadgets, Gizmo can protract two spinning helicopter rotors from the pack on back, enabling him to fly in accordance with the rules of the Flight power.
Blaster Pods (Ranged Proficiency, Area Attack Proficiency) (300 OM): Inputting a combination of buttons into his remote control, which takes about three seconds, during which time he can move at normal speed but cannot use any of his other gadgets, Gizmo can protract two shoulder-mounted rocket launchers from the pack on his back. Then, by inputting a second combination, which takes an additional three seconds, Gizmo launches two missiles about the size of a man's forearm, which travel at a speed of approximately 100 MPH. After 50 yards of travel the speed of the missiles falls off drastically as does elevation, until they hit the ground about 100 yards out. The missiles explode on contact with anything solid and deal explosive damage in a five yard radius.
Hologram (Ranged Proficiency, Remote Control Proficiency) (300 OM): Gizmo's remote control doubles as a holographic image creator. By inputting a combination of buttons, which takes about three seconds, during which time he can move at normal speed but cannot use any of his other gadgets, Gizmo's remote control can create a holographic image of himself, indistinguishable from the real thing except for those with TEC equal to or higher than Gizmo's, or those with the appropriate powers. Gizmo can then control the image with the remote, creating a useful distraction. The image does not deal damage or have a physical form.
Why does this character have to be a prime?
Gizmo has genius-level intellect and is a master of robotics and combat technology. As a supervillain in Teen Titans he proved he can go toe-to-toe with legitimate heroes and has the unique personality and cool inventions to bring some nice flavor into the Omniverse.
What role do they play in your story?
When Dexter Mills first arrives in the Omniverse he encounters one of Gizmo's HARPYs and its pilot. They try to pass through Coruscant's gate but are stopped by Stormtroopers who want to bring Dexter to the empire. The pilot refuses and the HARPY eliminates the two guards. After suffering an injury, Dexter is brought to Gizmo's lab to recover and eventually decides to stay, having nowhere else to go. Gizmo is preparing a mission, one for which a fledgling Prime with Dexter's skillset is uniquely suited.
Are they an A, B, or C-Lister?
B- or C-Lister, I would say C.[/spoiler]

