05-04-2018, 08:49 AM
Note: Yu Kanda, Cell, Clownpiece, Sasuke, and Handsome Jack. I haven't forgotten you. I'll try to get you some proper feedback on your super utility moves after I confer with other members of staff. If anyone else's moves are pending (besides mine - posted with my Viola account), sorry for missing you.
Cell:
[spoiler]
Ki Edge: Approved
Big Bang Attack: Approved
Death Beam: Approved
Perfect Barrier: Can Cell do anything while the shield is up? Like move or use any other moves? Or does he have to keep concentrating on it? Also, how long does it last? As long he wants? Just adding a line that says something like, "If left untouched, the shield will stay active as long as Cell concentrates on it" is good. Something like "the barrier requires no maintenance and will remain until it's broken, allowing Cell to safely charge other moves while inside" would also work. Or whatever else you have in mind.
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Warren Zimmer:
[spoiler]
Approved for 1200 OM (300 - Blunt Katana, 300 - Normal Katana, 300 - Fire, 300 - Lightning)
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China:
[spoiler]
If you add an additional comment saying he can also die once his body takes 20 points of damage, I think this will probably be fine. But being unkillable unless your 'weak point' is broken is probably a no-no. I'll ask some other staffers for you.
[/spoiler]
Shantotto:
[spoiler]
Approved
[/spoiler]
Jak Mar:
[spoiler]
>Super moves can only do one thing so you can't have all the different ecos, I suggest you pick one of them and rewrite the move based on that.
>T2 super moves cost 800 OM, not 300.
>Please add the required proficiencies/powers to the top.
[/spoiler]
Lord Zedd:
[spoiler]
Today’s Trouble: Approved.
Today’s Weapon: Approved.
Today’s Blast: How big are the blasts? Fist-sized? Bullet-sized? Basketball-sized?
[/spoiler]
Cell:
[spoiler]
(05-03-2018, 09:13 PM)Cell Wrote: Ki Edge (Physical) (300) - Cell clenches a fist and in one second generates a blade of ki that extends from and around his hand. The blade is 50cm long and acts like a sword. The energy drain to create the edge is minimal and doesn't require constant energy to feed it. However if Cell unclenches his hand or takes a particularly powerful hit, the Ki Edge will dissipate. Cell can create two of these simultaneously if he desires (one in each hand). Cell cannot perform any other moves that require the use of his hands while active (eg. He could attack with Ki Blast with his free hand with the other hand using Ki Edge, but could not perform Kamehameha. He could only use his Tail if using Ki Edge in both hands).
Big Bang Attack (Ranged, Area Attack) (300) - One of Vegetas moves. Cell aims a flat palm with the thumb tucked into the palm and charges ki for five seconds. A ball of ki is created and is a little larger than a basketball. When charged, Cell calls out the attack name and fires it, the ball travelling at the speed of an arrow. Cell must remain motionless while charging and cannot use other attacks. BBA can be interrupted by damage. The attack explodes in a five metre radius on impact.
Death Beam (Ranged) (600) - a favourite of Frieza. The Death Beam is a thin beam of purple ki fired from the index finger on either hand. It takes a second to fire and moves at the speed of a bullet. The beam doesn't do much damage and doesn't explode; instead it stings and burns. It is designed to torture or distract an opponent. It has relatively low energy draw and can be fired easily without tiring.
Cell can choose to rapid fire Death Beam, firing them from both fingers at a rate of four a second. He can keep this up for 10 seconds at the cost of around a quarter of his overall stamina.
Perfect Barrier (Area Shield) (300) - After a one second charge, Cell creates a green sphere of ki around his body that blocks damage from any angle. As it covers him entirely, the defensive strength of the shield isn't as great as one that focuses on one side of him.
Ki Edge: Approved
Big Bang Attack: Approved
Death Beam: Approved
Perfect Barrier: Can Cell do anything while the shield is up? Like move or use any other moves? Or does he have to keep concentrating on it? Also, how long does it last? As long he wants? Just adding a line that says something like, "If left untouched, the shield will stay active as long as Cell concentrates on it" is good. Something like "the barrier requires no maintenance and will remain until it's broken, allowing Cell to safely charge other moves while inside" would also work. Or whatever else you have in mind.
[/spoiler]
Warren Zimmer:
[spoiler]
(05-03-2018, 10:09 PM)Warren Zimmer Wrote: Chained/Unchained Chaos(1200 OM(Is the price right), Physical Strength, Debuff.)
A katana that was also purchased. This sword appears to be a generic katana, at first glance, with a two-foot long blade. However, chains are wrapped around the hilt and it is kept in its sheath. This is used as a blunt weapon by Warren, most of the time. It is moderately draining on his stamina to summon but is summoned instantly.
Unchained Chaos is the form of Chained Chaos where the limiters Warren put into the sword are released. It takes Warren 3 second of complete concentration to remove the limiters and take the katana out of its sheath. The katana is automatically resheathed if Warren uses another melee weapon. It appears to be a generic katana but has two special modes he can use with it. It takes 8 seconds to activate either one of this modes, and only one can be active at once. While activating one of the modes, Warren has to focus a moderate amount but can still execute basic dodges, blocks, and attacks and partially use other moves/powers with lower concentration requirements.
- Lightning Mode: The mode where Unchained Chaos behaves like a sword that is charged with a Tazer. Lightning Mode causes the loss of access to a limb temporarily, if it strikes an opponent, as well as doing some extra damage due to the electric discharge. Attacking someone twice will remove the effect of the last paralysis and reapply it in the new area hit (refreshing the duration). The paralysis lasts about 5 seconds, but increases and decreases by 1-second increments based on Warren's TEC and the opponent's. He can keep this mode active for six seconds. This is fairly draining on his stamina.
- Fire Mode: This mode of the sword has it ignite with purple flames which increase the damage of the sword strikes. In addition to the extra damage, being hit by a flaming strike would leave a burn mark on an opponent for the next 8 seconds that would hurt quite severely (despite not doing extra damage) - making concentrating on moves and attacks more difficult, particularly for primes with a TEC lower than Warren. Hitting someone twice will remove the previous burn mark and apply a new one. He can keep this mode active for 6 seconds.
Approved for 1200 OM (300 - Blunt Katana, 300 - Normal Katana, 300 - Fire, 300 - Lightning)
[/spoiler]
China:
[spoiler]
(05-04-2018, 05:22 AM)China Wrote:Quote:Resilient China Central Eye (300)
(Hive Mind, Survival, Flight, Ranged Proficiency)
In the centre of China’s head floats a third eye; an amber-and-black-coloured, lacquered orb of solid porcelain, which is as durable as stone. In addition to being used to see, this 2.5-inch-wide sphere also serves as the core of his being; his heart and brain both. So long as it exists, China will not die, no matter what happens to the rest of his body. Conversely, however, if it is broken then he will perish immediately, no matter how fine the condition of the rest of him.
Essentially, what this means in OOC terms is that no one can smash his third eye without either winning a graded fight or getting OOC permission… in much the same way that they wouldn't normally be allowed to decapitate someone (who didn’t have Survival) during a fight.
Even though the eye is not actually physically attached to the rest of China's body, it is still connected by magic, meaning that removing it (without the use of the Disassemble Power) will still deal damage to China; approximately the same amount as if an ordinary human character had one eyeball gouged out. Once outside of China’s main body, his eye can fly about freely and can still control the remainder of the body from a distance via the Hive Mind Power. That said, as all of China's senses are tied to the Central Eye, he’ll still need to maintain line of sight on his body in order to be able to direct it properly. His first two eyes cannot be used whilst the Central Eye is outside his body.
If you add an additional comment saying he can also die once his body takes 20 points of damage, I think this will probably be fine. But being unkillable unless your 'weak point' is broken is probably a no-no. I'll ask some other staffers for you.
[/spoiler]
Shantotto:
[spoiler]
(05-03-2018, 02:24 PM)Shantotto Wrote: The following moves are for an NPC I am working on
Oakheart Longbow: (900 OM) Ranged Proficiency/Debuff Proficiency.
The oak longbow of Elizabeth, This 5 foot tall weapon fires heavy arrows at high speed, This bow is the golden yellow of oak wood and has a 150 pound draw weight, It takes years of practice to master this weapon, Elizabeth can fire one arrow every three seconds. The arrows fired from the bow travel at 100m per second and can penetrate armor with relative ease.
Bodkin arrows (see below) are the default arrows fired by the bow and switching arrow type must be identified in the post.
Drawing the bow back is slightly straining on her muscles, but holding the bow at full draw more than 5 seconds doubles the strain. The Bow also has a jet black leather quiver to accompany it called the Quiver of Miestra.
This relic quiver was passed down to Elizabeth upon achieving the rank of Acolyte. The quiver holds up to 30 arrows and has 3 slots separating different kinds of arrows. These arrows are fired by the Oakheart Longbow. Once depleted it cannot be replenished in the same fight.
Bodkin Arrow: A standard armor piercing arrow, it has a narrow sharp point and 2 prongs that prevent the arrow from being pulled out backwards from the wound. People with High def are less likely to have arrows penetrate deep enough for this to be an issue.
Broadhead Arrow: An arrow with a wide arrowhead, has less penetration than the bodkin but delivers more kinetic force upon impact, will stagger an opponent backwards upon hit, interrupting an action if one is being taken upon hit unless Def is higher than Elizabeth's ATT.
Forked Arrow: a low penetration arrow that creates twin wounds that bleed more than that of a standard arrow, however the wounds do less initial damage. This bleeding causes light damage over time. The arrow can be pulled out with no additional damage.
Approved
[/spoiler]
Jak Mar:
[spoiler]
(05-03-2018, 05:48 PM)Jak Mar Wrote: T2 Super Move- Surprise, Fucker. [300]
The reason Jak's got his nickname in DA 15' with his own twist.
Jak is able to use Om to create eco that can cause different effects to the dynamite.
Using blue eco allows Jak to light it with a blue flame, and the dynamite is thrown toward an opponent, causing it to have a quicker explosion radius on the opponent.
Using red eco causes the dynamite (when lit) to explode with more power to it, when thrown at a opponent.
Using Yellow eco causes the dynamite to have more distance to it when thrown.
Using Dark eco causes the dynamite to have a pain like feeling to it when it hits a opponent. It can also cause short term damage as it hits.
Using Light or Green Eco causes the dynamite to have a healing effect (for allies).
>Super moves can only do one thing so you can't have all the different ecos, I suggest you pick one of them and rewrite the move based on that.
>T2 super moves cost 800 OM, not 300.
>Please add the required proficiencies/powers to the top.
[/spoiler]
Lord Zedd:
[spoiler]
(05-03-2018, 06:56 PM)Lord Zedd Wrote: Today’s Trouble - Tier 1 Assist - 1000 OM (Requires Integration, Shapeshifting)
Zedd casts a beam of energy from his staff or bare hands into an inanimate object or more (up to three) in the arena. If multiple objects are targeted by this technique, they are combined into a single point for the duration of this move. The object grows into a six foot tall, sentient (though low intelligence) monster that will loyally fight alongside Zedd until it is defeated or dismissed. The exact shape, style, and name of the monster is completely dependent on the items used to create it. After exiting the battle, the objects used to create it fall harmlessly to the ground, in the exact state they were in before being utilized as an assist. Zedd cannot use this move to disable an opponent’s weapons or artefacts.
ATK: 1
DEF: 2
SPD: 1
TEC: 1
Today’s Weapon - 900 OM (Requires Physical Strength, Integration, Shapeshifting)
The created monster is able to build weapons out of whatever substance it is made of, or out of pure energy if necessary. They can be short, medium, or long melee weapons, with various shapes that serve the same function (the medium one can be a sword or a club, for instance). The weapons are moderately powerful and sturdy, and can be destroyed with a large enough blow. The monster is able to create the first one instantly, but any replacements require at least five seconds to create. The monster can have up to two active melee weapons at a time.
Today’s Blast - 600 OM (Requires Ranged Attack, Integration, Shapeshifting)
The monster is also able to fire energy attacks that may or may not be made of a relevant substance to it. Otherwise, the attack will be made of pure energy, but functionally there is no difference. It can fire weaker energy blasts at a rate of one per second, becoming exhausted with continual use of this attack beyond ten uninterrupted blasts. It can also charge a single ranged blast for five seconds, but will need to rest at least fifteen seconds before firing another charged attack. Both versions of this attack are only able to damage a single target, and they move roughly as fast as a fired arrow. The maximum range of either is about fifty yards. The monster may fire from its mouth, hands, or any unique appendages it may have, like a tail or wings.
(quick shoutout to Sinestro and previouslyGanondorf for inspiration and prior moves that helped with this set.)
Today’s Trouble: Approved.
Today’s Weapon: Approved.
Today’s Blast: How big are the blasts? Fist-sized? Bullet-sized? Basketball-sized?
[/spoiler]


![[Image: 3d-render-dynamite-isolated-on-260nw-146340302.jpg]](https://image.shutterstock.com/image-photo/3d-render-dynamite-isolated-on-260nw-146340302.jpg)