11-02-2016, 11:33 PM
(11-01-2016, 08:31 AM)Android 17 Wrote: Ki Gun – Seventeen holds out his hand and, after a momentary delay, fires a concentrated beam of energy from a fingertip. He usually shoots from the index finger with his thumb up and other fingers curled, hence the name of the move (the man loves his theatrics). The potent beam is designed to punch through surfaces, rather than exploding like a traditional ki blast (ie – it trades concussive force to pierce). Seventeen can fire one or two beams, which allows him to shoot at two different targets coming at him in two different directions. Despite that, he tends to use this from short-ranges as a surprise maneuver, because the effectiveness starts to taper off after thirty meters. This attack takes only a second or two to fire initially, and then can be used at the rate of a revolver there-after, although repeated uses will lack the strength of the initial shot and quickly fatigue Seventeen. (600 OM)
Ki Whip –
After creating a small orb of ki, Seventeen grips it into his hand and creates a limp string of ki. The color varies (although it is usually blue), while the length and potency of the weapon depend on how much power the android decides to exert in its creation. Seventeen can wield dual wield at the cost of more energy expenditure. The weapon itself is mainly used as a medium-range melee weapon, but it can also be used to wrap around targets, living or nonliving. Although the weapon is merely a string of ki, its grip is rather powerful, and because of this, it can provide a vital edge in combat (because wrapping it around an opponent’s legs, arms, or neck could potentially destroy an opponent’s momentum). (600 OM)
Tier 1 Transformation (Power Up) - Ascension
Seventeen dips into a reserve strength. The result is an upswing in power. Cosmetically, the transformation is signified by a translucent white aura (that tends to gently waft his hair as if he was in a shampoo commercial) and his eyes turning from black to a crystalline blue. Also, he gets harder, better, faster, stronger.
ATK: +1
DEF: +1
SPD: +1
TEC: +2
Tier 1 Transformation (Powered Up Form) - Kaioken
Seventeen unleashes the strength of Kaioken, a power up he mastered while suffering training under the tutelage of King Kai. The result is an impressive-looking red aura that makes him look like he's blood-drenched. The result is a skew toward rapidly punching someone in the face with hard punches instead of graceful or defensive bouts.
ATK: 5
DEF: 2
SPD: 5
TEC: 3
All approved.
(11-02-2016, 04:34 AM)Sabrina Wrote: Trainer's Whip (Requires Physical Strength, Ranged and Debuff Proficiencies) (900)
Sabrina used a whip in her time as a Team Rocket admin, if her Pokemon needed a little disciplining. It also makes for a fairly good self-defense weapon though.
It's a whip, alright - a strong handle with leather wrappings to strengthen one's grip, a long (~6m) strip of leather and a small rounded cone of steel at the tip to add some weight.
It's more suited to flinch its victims and hurt than to damage them, but can leave some nasty bruises.
The Trainer's Whip has two primary uses: to attack and to bind. When used to attack, simply put Sabrina strikes her opponent with the tip. When used properly it produces a loud crack and the tip briefly moves extremely fast, causing superficial injuries and great pain if it hits exposed skin. Against tough or armored opponents it's not very effective, though. When used to attack, the whip is only really dangerous near the tip, as that's what moves fastest. The leather strip between the tip and Sabrina doesn't hurt.
The whip's other use is to wrap around an opponent's bodypart or weapon to temporarily hinder or prevent them from using it, possibly leading to a tug-of-war situation. Sabrina is sufficiently skilled to (usually) hit the spot she is aiming for, but because the whip requires some length to wrap around the target they must be within 5 meters of Sabrina at most. It carries the added risk of having the whip ripped out of her hands though, if her opponent is able to overpower her.
Unhooking it from her belt or summoning it from nowhere takes ~2 seconds or ~10 seconds if the whip was broken and must be re-summoned, during which Sabrina can only move at a walking pace and can't attack. It requires relatively little stamina to use even continuously, and has a reach of ~6 meters at maximum. Sabrina can also hold the whip somewhere along the leather strip to shorten the maximum range to as little as ~1 meter - this is useful if the opponent fights close up, so that she can still hit them with the tip.
Fluff: Sabrina can also use the whip to spur her Pokemon on. It usually enrages them, making them attack more aggressively.
(I promise I didn't steal the idea from 17!)
I'm only seeing two uses here, why the 900 OM price tag?
Daniel Wrote:gonna milk the shit out of those milkies
Gildarts Wrote:Sorry if you got diabetes from this, and sorry again if you were offended by that comment because you do have diabetes.
Alex Wrote:clowns don't have marriage rights

