04-30-2018, 06:38 PM
(This post was last modified: 04-30-2018, 06:39 PM by PepsiWhirda.)
Single elimination sounds best to me. High stakes means everyone is bringing their best, and the least time consuming option mitigates the risk of *ahem* people leaving in the middle of events, or burning out and losing enthusiasm.
But it can also be annoying to get a bad match up and lose in the first round - that's true of any game. So what if you had a concurrent consolation tournament run similar to normal Dante's Abyss? A (slightly) more casual free for all, where new contestants can choose to enter only after they've been eliminated from the single elimination tournament? This also has the added benefit of giving the players who last longer in the single elimination tournament a natural advantage in the consolation tournament, because they enter later. It would function like a loser's bracket but run concurrently and be less heavily moderated so as to be less time consuming, and it can have its own winners with smaller consolation prizes? Just an idea.
But it can also be annoying to get a bad match up and lose in the first round - that's true of any game. So what if you had a concurrent consolation tournament run similar to normal Dante's Abyss? A (slightly) more casual free for all, where new contestants can choose to enter only after they've been eliminated from the single elimination tournament? This also has the added benefit of giving the players who last longer in the single elimination tournament a natural advantage in the consolation tournament, because they enter later. It would function like a loser's bracket but run concurrently and be less heavily moderated so as to be less time consuming, and it can have its own winners with smaller consolation prizes? Just an idea.


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