02-16-2015, 08:06 PM 
	
	
	
		Super Shotgun (300 OMs) (Required Proficiency: Range Prof, AoE Prof)
What is quite literally a double barreled, break action shotgun, in comparison to it's normal equivalent the Super Shotgun fire two powerful blasts in a very wide pattern, filling the air with more than twice as many pellets as the shotgun's. At a distance, this can be used to hit targets close together or very fast enemies that would normally dodge his attacks. At point blank range, the shotgun is a terror as it pulps whatever it hits. However, the damage drops significantly the farther away the target is, requiring Doomguy to get in close enough for an enemy to reach out and hit him back. And missing is devastating, as the weapon need to be reloaded after one shot.
	
	
	
	
What is quite literally a double barreled, break action shotgun, in comparison to it's normal equivalent the Super Shotgun fire two powerful blasts in a very wide pattern, filling the air with more than twice as many pellets as the shotgun's. At a distance, this can be used to hit targets close together or very fast enemies that would normally dodge his attacks. At point blank range, the shotgun is a terror as it pulps whatever it hits. However, the damage drops significantly the farther away the target is, requiring Doomguy to get in close enough for an enemy to reach out and hit him back. And missing is devastating, as the weapon need to be reloaded after one shot.

 
 
 

![[Image: oGzCtPC.png]](http://i.imgur.com/oGzCtPC.png)