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Handsome Jack
#4
Moves

The Quickie [spoiler][float=right][Image: SMG.png]
"Sometimes its all you have time for." [/float]

Jack's custom Submachine Gun. It possesses an extremely high-rate of fire, and while it has a range of about 100 meters, it's far too inaccurate to use beyond 20 meters. Its magazine boasts an impressive 50 round capacity, which it can empty in about 10 seconds of sustained fire, and it takes about 3 seconds for Jack to reload after expending the last round. Like all of his weapons, Jack can summon The Quickie to his hand in about 1 second, and it likewise vanishes about 5 seconds after leaving his grip. Both the appearance and disappearance is accompanied by a strange digitizing of the air where it will appear or disappear.[/spoiler]
Handy J [spoiler][float=right][Image: Pistol.png]
"Nothing like a good one." [/float]

Jack's custom semi-automatic Pistol. This beauty sports a 500 meter range, though it's only reasonably accurate within 100 meters, and deals an average amount of damage to anything it hits. As a semi-automatic, it fires as quickly as Jack can pull the trigger, or about twice every second or so. It possesses a fair amount of ammunition at 13 rounds, and it takes about 2 seconds to reload after expending the last round. Like all of his weapons, Jack can summon Handy J to his hand in about 1 second, and it likewise vanishes about 5 seconds after leaving his grip. Both the appearance and disappearance is accompanied by a strange digitizing of the air where it will appear or disappear.[/spoiler]

One-Pump Thump [spoiler][float=right][Image: Shotgun.png]
"Hey, look... it's been awhile, ok?" [/float]

Jack's custom semi-automatic Shotgun. Though it only has a 5 meter range, it fills a 90 degree cone within this range with around 50 small pellets. At point-blank range, the damage this baby can dish out is massive, though at further ranges this damage drops off as less projectiles hit a single target. One-Pump Thump may be semi-automatic, but the recoil means it can only be fired about once every two seconds. It's magazine is a paltry 6 rounds, and it takes about 4 seconds to reload after expending the last round. Like all of his weapons, Jack can summon One-Pump Thump to his hand in about 1 second, and it likewise vanishes about 5 seconds after leaving his grip. Both the appearance and disappearance is accompanied by a strange digitizing of the air where it will appear or disappear.[/spoiler]

Thot Potato [spoiler][float=right][Image: Grenade.png]
"Better have protection..." [/float]

Jack's custom grenades. Unlike normal grenades, which are thrown at their targets, these grenades are controlled via a device mounted on Jack's wrist. Using a series of small thrusters, Thot Potatoes can be directed to a target within 60 meters of Jack; though, if he's unable to control it for whatever reason, they simply continue on in the last direction he entered. Controlling a Thot Potato requires the use of both Jack's hands and occupies enough of his attention that he can do little more than hunker down in cover. Each of the 4 grenades Jack carries has a 10 second fuse, with 60 meters being the maximum distance they can reach within that time-frame, and deal substantial damage to targets caught in their 2.5 meter radius explosion. Like all of his weapons, Jack can summon Thot Potatoes to his hand in about 1 second, and, if inactivated, they vanish 5 seconds after being released. Both the appearance and disappearance is accompanied by a strange digitizing of the air where it will appear or disappear. After using the 4 grenades Jack carries into a fight, he needs to spend time outside combat to summon more.[/spoiler]

Circle Jack [spoiler][float=right][Image: Holo-Projector.png]
"Ring around the Rosie..." [/float]

A special device created by Jack which projects holographic dopplegangers of himself. It takes about 5 seconds to power up Circle Jack, after which it will project up to 10 copies of Jack within a 10 meter radius, generally surrounding around an opponent. These duplicates look and sound like the actual Jack, and are controlled via a series of conductors embedded within his left hand. Controlling the actions of a large group of dopplegangers can be mentally taxing for Jack, and as such he'll usually set them a simple task to perform and leave it be. As they aren't physical copies, they're unable to interact with the environment like he would, and savvy combatants may notice small errors such as duplicates moving through obstacles or their weapons not actually firing anything. Jack cannot maintain Circle Jack for extended periods of time, due to the drain on its battery, and they will abruptly disappear after about 30 seconds. It takes about 3 minutes for the battery within the device to recharge and allow its use again.[/spoiler]

Super Moves

Acid Pain [spoiler][float=right][Image: Relic.png]
"Climate change IS real."[/float]
After years of dedicated research, Jack has discovered the means to create Eridium Relics of his own design. Acid Pain is one such Relic. When activated, it bestows a Corrosive element to all of Jack's basic weaponry (standard Moves which deal damage). This Corrosion provides  no benefit when used against an opponent's actual body, but munitions with this coating deal approximately twice as much damage to the environment and to protection barriers (standard "shield" type Moves, but not Super Defenses or Utilities). It takes roughly one second to activate the Relic and it lasts for a short duration (approximately 1 round),  though Jack can maintain the effect by continuing to power the Relic (spend SP).[/spoiler]


Ha! You Suck! [spoiler][float=right][Image: Miss.jpg]
"Wait... did... did you seriously just miss me? 
How the fuck did you miss me!?"[/float]

In response to a Tier 1 Super Attack, Jack pulls out his ultimate defensive ability... and does nothing. His opponent is just so awful at this, they somehow miss him entirely, despite there being every reason they should have hit. More powerful Super Attacks (of Tier 2 or higher) seem to be unaffected by this spat of bad-luck.[/spoiler]


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Handsome Jack - by Handsome Jack - 04-13-2018, 05:39 PM

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