04-28-2018, 09:01 PM
M2 Flamethrower, Tier 1 Super Move (600):
![[Image: M2a12.jpg]](http://flamethrowerexpert.com/wp-content/uploads/2016/06/M2a12.jpg)
A flamethrower that Jacket has had experience with back in the war on Hawaii. It weighs 43 pounds while empty but with a full tank, the weight goes up to 68 pounds. The feed system carries two gallons of napalm/gasoline in the tank. There are straps on the backside of the tank so this weapon is able to be carried around like a backpack. A makeshift gun sprayer is connected to a hose that leads to the tank allowing a flow of the fuel. The effective firing range is at 65 1⁄2 feet but the maximum range is up to 132 feet. No iron sights come with this tool of war since it is spray and pray time when the trigger is pulled. A stream of napalm mixed with gasoline sprays out sort of like a fire hose is with water but spreads toward the end of its reach Both hands are required to operate by holding the two grips. Anything that isn't fireproof will catch on fire once firepower of this weapon makes contact with the surface. The time for this weapon to deplete the fuel is a minute if the usage is in an unceasing way. Jacket does have the ability to preserve fuel if he wants to change position or be smart about how much he uses this flamethrower. Whoever is touched by the fire but avoids being sprayed repeatedly will have an after effect of them burning for a duration of a round. Full damage is dealt by the target if he or she is constantly being torched but the after effect is half of that damage. Once the round is up, they will be distinguished but still damaged. Once Jacket uses all the fuel up, the flamethrower will disappear into omnilium thus the move is over.
Tier 2 Power Up (1500):
Graham Mask
![[Image: 480?cb=20150311042604]](https://vignette.wikia.nocookie.net/hotline-miami/images/8/8e/Graham.png/revision/latest/scale-to-width-down/480?cb=20150311042604)
ATK: +3
DEF: +2
SPD: +3
TEC: +2
![[Image: M2a12.jpg]](http://flamethrowerexpert.com/wp-content/uploads/2016/06/M2a12.jpg)
A flamethrower that Jacket has had experience with back in the war on Hawaii. It weighs 43 pounds while empty but with a full tank, the weight goes up to 68 pounds. The feed system carries two gallons of napalm/gasoline in the tank. There are straps on the backside of the tank so this weapon is able to be carried around like a backpack. A makeshift gun sprayer is connected to a hose that leads to the tank allowing a flow of the fuel. The effective firing range is at 65 1⁄2 feet but the maximum range is up to 132 feet. No iron sights come with this tool of war since it is spray and pray time when the trigger is pulled. A stream of napalm mixed with gasoline sprays out sort of like a fire hose is with water but spreads toward the end of its reach Both hands are required to operate by holding the two grips. Anything that isn't fireproof will catch on fire once firepower of this weapon makes contact with the surface. The time for this weapon to deplete the fuel is a minute if the usage is in an unceasing way. Jacket does have the ability to preserve fuel if he wants to change position or be smart about how much he uses this flamethrower. Whoever is touched by the fire but avoids being sprayed repeatedly will have an after effect of them burning for a duration of a round. Full damage is dealt by the target if he or she is constantly being torched but the after effect is half of that damage. Once the round is up, they will be distinguished but still damaged. Once Jacket uses all the fuel up, the flamethrower will disappear into omnilium thus the move is over.
Tier 2 Power Up (1500):
Graham Mask
![[Image: 480?cb=20150311042604]](https://vignette.wikia.nocookie.net/hotline-miami/images/8/8e/Graham.png/revision/latest/scale-to-width-down/480?cb=20150311042604)
ATK: +3
DEF: +2
SPD: +3
TEC: +2
