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Fall Damage and Super Jumping
#10
(04-26-2018, 08:07 PM)Daniel Wrote: I mean, you're immune to your own jumping fall damage.

But I'm going to say that, if your character fell of a cliff (without having a way to stop themselves from falling or lessen the impact), or were launched into the air/ pushed off a cliff/ building (or whatever high place you're thinking of) by another player, you would still take damage.

Pretty much what I figured. Although if the fall distance is equivalent to the height someone could jump, my assumption was that they'd be able to land similarly to if they had jumped themselves (unless they face planted or something - when they'd obviously take damage).


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Fall Damage and Super Jumping - by Dane Regan - 04-26-2018, 05:04 PM

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