04-18-2018, 10:57 PM
(04-18-2018, 09:09 PM)Shantotto Wrote: Flare 300OM (Ranged Materialize/ area of effect/ debuff proficiency) Shantotto roots herself in place for four seconds where she can only move her arms. After a half second delay the air around a target location compresses rapidly in a power vacuum that draws the air inwards towards the detonation point. For another half second the air compresses until it explodes outward like a high explosive bomb right after. The area is then instantly engulfed in liquid fire that shares a lot of similarities to napalm. This liquid fire coats and burns anyone, be it friend or foe in the 15 foot blast diameter. The burn lasts for ten seconds but can be ended prematurely if action is taken to do so. The initial damage of this spell is very high towards the center and gets weaker towards the edges of the effective area, the burn effect deals little damage and can cause enough of a distraction to interrupt anyone who is channeling. This spell requires a great deal of Shantottos mana to cast and leaves her greatly drained after using it. This spell has a 75 foot range making it effective as an artillery style attack, but Shantotto can not use this attack more than twice over the course of a battle.
Fatigue is a more viable drawback that limited use. You can cut out the limited use aspect and it'd basically be the same strength since you're not gonna be using a super tiring move more than two times or so anyway.
But, sure. Approved.

