04-14-2018, 12:22 PM
(04-13-2018, 09:09 PM)Claptrap Wrote: Updating these moves to have more than 12 ft range.
Hyperion Pistol (Requires Ranged Proficiency) (300): A simple semi-automatic pistol with a yellow and black colour scheme. The pistol can shoot 16 rounds, each doing moderate damage, before needing to be reloaded, which takes two seconds. The pistol is initially quite inaccurate, but gets more accurate with each shot, reaching its maximum accuracy after four shots. The accuracy resets after either four seconds of not firing or after reloading. The pistol is accurate up to 25 metres at its normal accuracy, and 100 metres at its maximum accuracy. It takes a second to both summon and desummon the pistol.
I feel that four seconds is too long for the accuracy reset, and 100 meters is long. I also want to ask what the fire rate is?
Quote:Hyperion Shotgun (Requires Ranged Proficiency) (300): A shotgun with a yellow and black colour scheme. The shotgun can fire six times before having to reload, and a shot can be fired once every second. Reloading takes two seconds. A single shot shoots a mass of pellets in a spread reaching five metres in front of Claptrap. While an individual pellet does low damage, a single shot has a high amount of pellets, adding up to a pretty solid amount of damage. Spread on the pellets is quite high initially, but gets tighter with every shot, maxing out at two shots. The pellets spread to around two and a half feet at maximum range at normal accuracy, and one foot at maximum accuracy. The accuracy resets after either two seconds of not firing or after reloading. Summoning and desummoning the gun takes a second each.
What's the range of the shotgun distance-wise?
(04-13-2018, 11:03 PM)Morene Fellon Wrote: "Exhalter" Light Machine Gun - 300 OM (requires Ranged Proficiency)
Though Morene had no interest in her homeland's military services, her mother had seen a fair share of wartime atrocities before her daughter's running off to Creedmoor. Typically of the child, Morene Fellon quickly grasped an earlier variant of this rifle that her mother had hidden beneath her bed whilst home alone. Seeing as Morene was already old enough to operate a vehicle, the girl spent quite a bit of time on the range with this rather oversized weapon, 45 inches in length from stock to barrel.
Taking it to the coasts of Augard and later into Creedmoor, this weapon was a slightly modified Union-issued light machine gun, nothing too special. Of course, if you discredit the fact that the gun's rounds spit out explosive torque rounds at a firing rate of 725 rounds per minute; though Omniphysics dampens the internally-explosive effects of the rounds themselves, the spiraling projectile helps tremendously in hitting weakpoints from a weak maximum range of 50 meters, differing it from a standard assault rifle of it's size.
Of course, considering the gun itself only holds 50 rounds, Morene exhausts these bullets quite quickly if you ever find her spraying down a narrow corridor with no regards to aim; though roughly 25 pounds with modifications, the prominent stock slapped onto the already bulky firearm helps tremendously with accuracy if fired in short bursts, not to mention Morene's enhanced strength and Cerantium power-armor assistance.
When it's rounds are depleted, Morene takes about 5 seconds to reload, giving opponents ample time to charge at the woman if they dare wish to encounter her at melee range after managing to survive the onslaught of spiraling bullets coming their way.
How much damage does the gun do? (Mind you it can't be too much... 725 rpm is realistic for real-life but it's a lot for the OV)
Quote:Perfect Parry - Tier 2 Super Defense - 800 OM
Utilizing the electromagnetic properties of her gravitic Cerantium power-armor, Morene Fellon takes a defensive stance with whatever weapon available, activating a short-lived and thin magnetic field in front of her, timing a near-perfect parry that will absorb any Tier 1 and 2 super move, including energy-based attacks.
RULES OF NATURE
Approved!
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