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Move Approval V
Updating these moves to have more than 12 ft range.

Hyperion Pistol (Requires Ranged Proficiency) (300): A simple semi-automatic pistol with a yellow and black colour scheme. The pistol can shoot 16 rounds, each doing moderate damage, before needing to be reloaded, which takes two seconds. The pistol is initially quite inaccurate, but gets more accurate with each shot, reaching its maximum accuracy after four shots. The accuracy resets after either four seconds of not firing or after reloading. The pistol is accurate up to 25 metres at its normal accuracy, and 100 metres at its maximum accuracy. It takes a second to both summon and desummon the pistol.

Hyperion Shotgun (Requires Ranged Proficiency) (300): A shotgun with a yellow and black colour scheme. The shotgun can fire six times before having to reload, and a shot can be fired once every second. Reloading takes two seconds. A single shot shoots a mass of pellets in a spread reaching five metres in front of Claptrap. While an individual pellet does low damage, a single shot has a high amount of pellets, adding up to a pretty solid amount of damage. Spread on the pellets is quite high initially, but gets tighter with every shot, maxing out at two shots. The pellets spread to around two and a half feet at maximum range at normal accuracy, and one foot at maximum accuracy. The accuracy resets after either two seconds of not firing or after reloading. Summoning and desummoning the gun takes a second each.
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Move Approval V - by Jade Harley - 09-08-2017, 08:03 PM

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