04-01-2018, 10:51 PM
(04-01-2018, 10:29 PM)Dane Regan Wrote:(04-01-2018, 08:26 PM)Luci Wrote: [spoiler]I am trying to get some moves pre-approved for an NPC character with a lot of moves. Here are the simpler spells the character has.
Stupefy (300) Requires Ranged Proficiency- This spell requires that Ginny aim her wand and perform the incantation 'Stupefy', a process which takes two seconds, after which a bullet-sized projectile of red light shoots from the tip of her wand towards where she aims. It moves at about the speed of an arrow. If the projectile hits its intended target, the target is hit with a kind of magical blunt-force-trauma that doesn't leave any recognizable marks. This spell can be cast four times in a ten second period. It has a range of about 100 feet, and is not very draining to Ginny.
Protego (300) Requirements- Ranged Proficiency, Ranged Materialize
Ginny’s primary means of active defense. Ginny knows this spell so well that she uses it non-verbally and almost instinctual; it takes her less than a second to activate it. Ginny creates an invisible shield of magical force about two feet in diameter directly in front of her wand. This shield is roughly the shape of a half sphere. This invisible shield stops or slows any force from its front side. She can maintain this shield for 1 second at a time, and can use it an unlimited number of times per day. This spell is not very draining, but becomes more draining if Ginny casts it many times in a short period, or if protecting against strong attacks. This shield might not be strong enough to deflect all attacks. Ginny’s DEF is 3; this spell negates up to 3 points of attack. So, a character with 4 ATK who shoots a gun at the shield would do damage to Ginny as though they had 1 ATK.
Repulso (300) Ranged Attack Proficiceny, Debuff Proficiency, Telekenisis
This spell does not require Ginny use a wand, although she can. Ginny simply says the incantaion ‘Repulso’ and focuses on a target she can see within 30 feet. A transparent bolt of force, about the size of a baseball at the speed of an arrow, is projected from Ginny’s chest (or wand, or hand) towards the target. If the bolt connects, the target is thrown backwards up to thirty feet. The closer the target, the better chance of aiming correctly. This spell is not very damaging, although it does deal some damage.
This spell is not very draining.
Incendio (300) Requirements- Ranged Proficiency
Ginny aims her wand, shouts the incantation ‘Incendio’, and shoots a gout of flame from her wand in a cylinder approximately one foot in diameter directly in front of the wand. She can maintain this flame for up to five rounds. She can move while she channels this spell, but only slowly, and keeping her concentration on the spell. She cannot cast other spells while channeling this move. This spells has a range of 40 feet. It moves about as fast a flamethrower and is very damaging. It takes Ginny two seconds to perform this spell.
Like all fire spells, this spell is very draining, but very damaging.
Concendio (300) Ranged Attack Proficiency, Area Attack Proficiency,
This spell requires that Ginny aim her wand and perform the incantation ‘Concendio’, a process which takes four seconds, after which a baseball-sized projectile of orange light shoots from the tip of her wand towards where she aims. It moves at about the speed of an arrow. When the projectile makes contact with something, it explodes in a magical fireball ten feet in diameter, dealing damage to anyone in the blast zone. This spell can be cast once every twenty seconds. It has a range of about 80 feet.
Like all fire spells, this spell is very draining, but very damaging.[/spoiler]
Wooooo. Welcome back, Luci!
Stupefy: Approved.
Protego: How much less than a second does it take to activate? Half a second? This seems a little too easy to use. If it was tiring for every use, that would be better. I think it would be better to just make an actual shield, capable of taking moderate damage before it breaks (based on Ginny's DEF and the attackers ATK). Lasting a second at most. Also, ranged materialise is not needed for objects created within 5ft of you.
Repulso: This needs a drawback. Either a charge time, or a fair bit of fatigue. Or something like, "to be able to use this again, Ginny has to stand still and focus for 4 seconds to prepare the energy, which remains stored indefinitely" if you'd prefer to use it at a moment's notice. But there should be some fatigue cost. Also, Debuff is not needed to push someone.
Incendio: It all looks good, apart from this bit "She can maintain this flame for up to five rounds." If you want high damage, anywhere between 10 and 30 seconds would be good. With the upper cap really tiring her out. If she can do it non stop for 5 rounds (which would equate to ~50 minutes or so), it can't be super strong and tiring.
Concendio: Approved.
Protego (300)
Ginny’s primary means of active defense. Ginny knows this spell so well that she uses it non-verbally and almost instinctual; it takes her less than a second to activate it. Ginny creates an invisible shield of magical force about two feet in diameter directly in front of her wand. This shield is roughly the shape of a half sphere. This invisible shield stops or slows any force from its front side. She can maintain this shield for 1 second at a time, and can use it an unlimited number of times per day. This spell can be very draining if Ginny casts it many times in a short period, or if protecting against strong attacks. This shield might not be strong enough to deflect all attacks. An opponent with a higher ATK than Ginny's DEF may be able to break the shield with an attack.
Repulso (300) Ranged Attack Proficiceny, Debuff Proficiency, Telekenisis
This defensive spell does not require Ginny use a wand, although she can. Ginny simply says the incantaion ‘Repulso’ and focuses on a target that is touching her or within four feet of her A transparent bolt of force, about the size of a baseball at the speed of an arrow, is projected from Ginny’s chest (or wand, or hand) towards the target. If the bolt connects, the target is thrown backwards up to thirty feet. The closer the target, the better chance of aiming correctly. This spell does not deal damage directly, though it may deal damage if the target falls or hits something. This spell takes about half a second to cast.
This spell is moderately draining, and it takes Ginny at least a full minute before she can use it again.
Incendio (300) Requirements- Ranged Proficiency
Ginny aims her wand, shouts the incantation ‘Incendio’, and shoots a gout of flame from her wand in a cylinder approximately one foot in diameter directly in front of the wand. She can maintain this flame for up to ten seconds. She can move while she channels this spell, but only slowly, and keeping her concentration on the spell. She cannot cast other spells while channeling this move. This spells has a range of 40 feet. It moves about as fast a flamethrower and is very damaging. It takes Ginny two seconds to perform this spell.
Like all fire spells, this spell is very draining to Ginny, but very damaging.


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