T1 Super Attack: Poison Synthesis (600):
Extending at least two of her legs out, Kumoko concentrates and synthesizes a ball of deadly poison, measuring about half a meter in diameter, in the air between said two legs. She's capable of moving around as normal as she creates it. Once formed, it simply... falls. Nor more than 12 feet before the liquid evaporates away. Since she can't throw it, she needs to be in a position where it can just fall on an enemy. Thus, Kumoko typically tries to put herself in a position where she can force it down their throat, but they don’t need to ingest it for it to do damage. Instead, if it only hits their skin, it simply takes a few more seconds for the poison to actually seep into them and do the damage.
Also because I'm a terrible person and realized I missed something in Venomous Bite...
Small adjustment
Old:
[spoiler]
Venomous Bite (Physical, Debuff) (300):
As a member of the Taratect species, Kumoko carries their innate venom, which she can deliver with a solid bite from her serrated jaw. Her venom isn’t the paralyzing type a lot of spiders have, but rather inflicts pure pain upon the victim. Those who are bitten and receive a dose experience intense agony in the wound, the sort that makes one wish they’d rather lose their arm rather than continue experiencing it. This venom-induced torment lasts for about 5 seconds, during which it slowly fades away to a more bearable level. Due to limits in physiology, she only has enough venom for about 2 bites before they become normal, non-venomous bites. Her body does synthesize more venom as time goes on, however. She passively regenerates enough for 1 more bite every 30 seconds, though she can not go over her max of 2.[/spoiler]
New:
[spoiler]Venomous Bite (Physical, Debuff) (300):
As a member of the Taratect species, Kumoko carries their innate venom, which she can deliver with a solid bite from her serrated jaw. Her venom isn’t the paralyzing type a lot of spiders have, but rather brings about pure pain. Those who are bitten and receive a dose experience intense agony in the wound, the sort that makes one wish they’d rather lose their arm rather than continue experiencing it. This overwhelming torment completely disrupts their concentration for the 5 seconds that it lasts before it fades away. Due to limits in physiology, she only has enough venom for about 2 bites before they become normal, non-venomous bites. Her body does synthesize more venom as time goes on, however. She passively regenerates enough for 1 more bite every 30 seconds, though she can not go over her max of 2.[/spoiler]
Extending at least two of her legs out, Kumoko concentrates and synthesizes a ball of deadly poison, measuring about half a meter in diameter, in the air between said two legs. She's capable of moving around as normal as she creates it. Once formed, it simply... falls. Nor more than 12 feet before the liquid evaporates away. Since she can't throw it, she needs to be in a position where it can just fall on an enemy. Thus, Kumoko typically tries to put herself in a position where she can force it down their throat, but they don’t need to ingest it for it to do damage. Instead, if it only hits their skin, it simply takes a few more seconds for the poison to actually seep into them and do the damage.
Also because I'm a terrible person and realized I missed something in Venomous Bite...
Small adjustment
Old:
[spoiler]
Venomous Bite (Physical, Debuff) (300):
As a member of the Taratect species, Kumoko carries their innate venom, which she can deliver with a solid bite from her serrated jaw. Her venom isn’t the paralyzing type a lot of spiders have, but rather inflicts pure pain upon the victim. Those who are bitten and receive a dose experience intense agony in the wound, the sort that makes one wish they’d rather lose their arm rather than continue experiencing it. This venom-induced torment lasts for about 5 seconds, during which it slowly fades away to a more bearable level. Due to limits in physiology, she only has enough venom for about 2 bites before they become normal, non-venomous bites. Her body does synthesize more venom as time goes on, however. She passively regenerates enough for 1 more bite every 30 seconds, though she can not go over her max of 2.[/spoiler]
New:
[spoiler]Venomous Bite (Physical, Debuff) (300):
As a member of the Taratect species, Kumoko carries their innate venom, which she can deliver with a solid bite from her serrated jaw. Her venom isn’t the paralyzing type a lot of spiders have, but rather brings about pure pain. Those who are bitten and receive a dose experience intense agony in the wound, the sort that makes one wish they’d rather lose their arm rather than continue experiencing it. This overwhelming torment completely disrupts their concentration for the 5 seconds that it lasts before it fades away. Due to limits in physiology, she only has enough venom for about 2 bites before they become normal, non-venomous bites. Her body does synthesize more venom as time goes on, however. She passively regenerates enough for 1 more bite every 30 seconds, though she can not go over her max of 2.[/spoiler]
![[Image: 1NDUEKD.png?1]](https://i.imgur.com/1NDUEKD.png?1)

