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Move Creation Workshop
(03-10-2018, 04:13 AM)Reece Wrote: • There is no fatigue cost in the way I wrote it. It's an ammo type, so the only fatigue is the energy required to resist the gun's recoil... which in this case is no greater than a normal-strength shot, hence why I have omitted it (the same way everyone else seems to).

• The duration is ten seconds. Warren will already have to spend 3 seconds reloading at some point before and after firing this beam. The '2-for-1' you mentioned is barely worth consideration given how quickly the effect wears off, and an additional charge time would be absurd... Warren would be more severely negatively affected by using his own move than his opponent would.

This magically seals a move of Warren's choice just by him pulling the trigger. I'm going to give that a solid no. Not as it stands. The 3 second reload time is alright, but considering he can dodge and flip about, it's not good enough for something like this. No. If he had to stand still while reloading to calibrate the shot to a specific enemy and move, as well as expending his own energy into the gun to do so, then maybe. But right now the drawbacks aren't good enough.


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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