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Move Creation Workshop
Replace the "about as powerful as arrows" part with something equivalent to, "each bullet if fairly weak by itself, but together they can be powerful - if they all hit".

Also, "semi-automatic rate of fire (one shot each time the trigger is pulled)" primes are typically superhuman so you should really clarify here. 

Quote:• Dimensional Beam. An inch-thick beam of purple energy which keeps going until it reaches its max range or hits a target. Upon hitting someone, the beam of energy will disable a single move for 10 seconds. In order to disable a move, Warren must have seen it used at least once, and must concentrate on which of their moves he wishes to remove whilst he fires. Each character can only have up to one move removed at a time. In the case of weapon-type moves, the item vanishes into a pocket dimension for the duration. In the case of magical moves, the character still remembers how their move functions (as this is not a mental effect), but the Omnilium expended to purchase that move is sealed away in the pocket dimension, rendering it temporarily unusable. Each dimensional cartridge only holds enough power for a single shot.

This needs more drawbacks. Especially since, while I see what you're doing when it comes to trying to find a way to do this without telepathy, it's now a lot stronger than just sealing the move. A lot of people have moves linked to weapons - removing the weapon would give him a 2-for-1 combo of sorts since the weapon would disappear and render the other moves impossible to use. Also, you should clarify that this beam does no damage and can't be used on super moves. If you added a stationary charge time in addition to the reload, it might be passable. You should also really add a fatigue cost, since you'll probably not want a long charge time. Lastly, I can't really vouch for the "locking OM" thing, and imo the flavour text for it is pretty sketchy. You might get it at approval, but I have some doubts. I wouldn't count on it, but I can't comfortably make a ruling.


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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