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Move Approval V
Adding a minor change to Aetherblades (because I gotta get those lightsaber similarities, yo). And also submitting a couple of power-ups.



Aetherblades (600) Requires: Ranged Proficiency, Ranged Control

Viola can create up to four floating magical swords appear within 3m of her. Each sword takes 2 seconds of concentration to create, during which she can move. The swords are created one at a time, so it would take 8 seconds to make all 4. Creating the swords is not tiring. The swords are translucent blue-violet, have 0.9m long blades, are straight, and have a crossguard like a typical longsword. While they have handles, Viola is not physically strong enough to use them so has to control them with her magic. Usually, Viola can comfortably move the handles at up to 30m/s* within 60m of her, but while rotating them to attack or parry she would struggle to move them at 10m/s*. The swords can spin very fast while the handle is moving below 10m/s*, and if she had the reaction time and skill they would have a good shot at deflecting a bullet if in the right place.

The blades are durable and very unlikely to break - but, a strong hit to the handle will cause the sword to disperse into the air. Viola can destroy the swords with 2 seconds of stationary concentration per sword. They also disintegrate if Viola falls unconscious, or if they are ever moved more than 60m away from her. She can also destroy one instantly by touching its handle

The swords don't inherently require a lot of focus to move - no more than one has to focus to move an arm. But, in intense combat, using all four at once quickly and effectively does require her to stand still and dedicate all her concentration towards them. In a slower drawn-out fight, however, she can usually move and use/charge less demanding attacks while still controlling her swords - and using one or two swords at once doesn't notably inhibit her at all unless she is being very aggressive - or forced to put all her efforts towards defending from a fast attacker. The swords are generally weak (but still very sharp) - at least compared to what Viola's magic is capable of - they trade off raw strength for versatility, durability, and speed. So, if continuously harassed, the damage will build up. Furthermore, beyond 30m, wounds caused by the swords tend to be weaker, dropping off in strength until they reach 60m away where they can barely replicate a paper cut. In addition to being sharp, the blades of the swords are also hot - enough to leave minor scorch marks from a direct hit on both living targets and the terrain, but not enough to cauterise wounds. They also tend to make audible whirring noises while moving through the air, halfway between how a lightsaber and helicopter blades sound.

An opponent could technically grab the handle of one of the swords and try to use it against her as an incidental weapon, or as an actual weapon if they have mimic - although they're unlikely to find it an effective weapon. The swords may swing through the air quickly, but they are also very light. In addition, Viola would still have control over the weapon, so unless they're considerably stronger than her (their ATK against hers), she'd likely be able to make their attacks miss, or wrench the sword from their grip if she focuses.

*The speeds of the swords are relative to Viola's own movements. So if she was somehow moving 10m/s one direction, the swords would be unable to move faster than 20m/s in the opposite direction.



T1 Powered-Up Form: Serenity (1000) Requires: Time Manipulation

Viola drastically manipulates her movement through time, allowing her to calmly walk faster than most primes can run while retaining most of her strength. While using this form, everything appears to be moving slower than normal due to her bolstered reactions. Furthermore, despite how fast she may appear to move, from Viola's perspective she is merely maintaining a brisk walk.

ATK: 5
DEF: 0
SPD: 5
TEC: 5



T2 Power-Up: Super Serious Face (1500)

By wiring vast amounts of mana through his veins, while temporarily using telepathy on himself to create additional links throughout his own mind, Dane can harness a lot of strength at once and be able to control it incredibly well. Besides him either laughing, grinning, or looking more serious than usual, there's no real visual change.

ATK: +5
DEF: +0
SPD: +0
TEC: +5


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Move Approval V - by Jade Harley - 09-08-2017, 08:03 PM

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